Author Topic: window always opens up fullscreen...?  (Read 445 times)

Code: [Select]
//--- OBJECT WRITE BEGIN ---
new GuiWindowCtrl(CRPG_BankGui) {
   profile = "GuiWindowProfile";
   horizSizing = "right";
   vertSizing = "bottom";
   position = "0 0";
   extent = "400 150";
   minExtent = "8 2";
   enabled = "1";
   visible = "1";
   clipToParent = "1";
   command = "Canvas.popDialog(CRPG_BankGui);";
   text = "CRPG";
   maxLength = "255";
   resizeWidth = "1";
   resizeHeight = "1";
   canMove = "1";
   canClose = "1";
   canMinimize = "1";
   canMaximize = "1";
   minSize = "50 50";
   closeCommand = "Canvas.popDialog(CRPG_BankGui);";

   new GuiSwatchCtrl() {
      profile = "GuiDefaultProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "30 40";
      extent = "150 100";
      minExtent = "8 2";
      enabled = "1";
      visible = "1";
      clipToParent = "1";
      color = "0 10 0 20";

      new GuiTextCtrl() {
         profile = "BlockDefaultProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "32 5";
         extent = "150 28";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         text = "Money on Hand:";
         maxLength = "255";
      };
      new GuiTextCtrl() {
         profile = "BlockDefaultProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "33 40";
         extent = "150 28";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         text = "Money in Bank:";
         maxLength = "255";
      };
      new GuiTextCtrl(CRPG_HandMoney) {
         profile = "GuiTextProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "40 28";
         extent = "60 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         text = "$000000000";
         maxLength = "255";
      };
      new GuiTextCtrl(CRPG_Bank) {
         profile = "GuiTextProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "40 64";
         extent = "60 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         text = "$000000000";
         maxLength = "255";
      };
   };
   new GuiTextCtrl() {
      profile = "BlockListProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "27 25";
      extent = "88 26";
      minExtent = "8 2";
      enabled = "1";
      visible = "1";
      clipToParent = "1";
      text = "CRPG Money";
      maxLength = "255";
   };
   new GuiSwatchCtrl() {
      profile = "GuiDefaultProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "210 40";
      extent = "150 100";
      minExtent = "8 2";
      enabled = "1";
      visible = "1";
      clipToParent = "1";
      color = "0 10 0 20";

      new GuiTextEditCtrl(CRPG_BankInput) {
         profile = "GuiTextEditProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "20 15";
         extent = "106 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         maxLength = "255";
         historySize = "0";
         password = "0";
         tabComplete = "0";
         sinkAllKeyEvents = "0";
      };
      new GuiBitmapButtonCtrl() {
         profile = "BlockButtonProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "20 38";
         extent = "106 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         command = "commandToServer(\'CRPGBankDeposit\',CRPG_BankInput.getValue());";
         text = "Deposit";
         groupNum = "-1";
         buttonType = "PushButton";
         bitmap = "base/client/ui/button2";
         lockAspectRatio = "0";
         alignLeft = "0";
         alignTop = "0";
         overflowImage = "0";
         mKeepCached = "0";
         mColor = "255 0 0 255";
      };
      new GuiBitmapButtonCtrl() {
         profile = "BlockButtonProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "20 58";
         extent = "106 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         command = "commandToServer(\'CRPGBankWithdraw\',CRPG_BankInput.getValue());";
         text = "Withdraw";
         groupNum = "-1";
         buttonType = "PushButton";
         bitmap = "base/client/ui/button2";
         lockAspectRatio = "0";
         alignLeft = "0";
         alignTop = "0";
         overflowImage = "0";
         mKeepCached = "0";
         mColor = "0 255 0 255";
      };
      new GuiBitmapButtonCtrl() {
         profile = "BlockButtonProfile";
         horizSizing = "right";
         vertSizing = "bottom";
         position = "20 78";
         extent = "106 18";
         minExtent = "8 2";
         enabled = "1";
         visible = "1";
         clipToParent = "1";
         command = "commandToServer(\'CRPGBankDepositAll\');";
         text = "Deposit All";
         groupNum = "-1";
         buttonType = "PushButton";
         bitmap = "base/client/ui/button2";
         lockAspectRatio = "0";
         alignLeft = "0";
         alignTop = "0";
         overflowImage = "0";
         mKeepCached = "0";
         mColor = "255 255 0 255";
      };
   };
   new GuiTextCtrl() {
      profile = "BlockListProfile";
      horizSizing = "right";
      vertSizing = "bottom";
      position = "210 25";
      extent = "88 26";
      minExtent = "8 2";
      enabled = "1";
      visible = "1";
      clipToParent = "1";
      text = "CRPG Bank";
      maxLength = "255";
   };
};
//--- OBJECT WRITE END ---

I cannot get it to open up in any other resolution. When it is opened, it takes up the whole screen. I just want it to take up 400x150. pls hep