Author Topic: The SuperKart Community Tracks Project - Send 'em up! (Page 4)  (Read 10208 times)


The SuperKart Gamemode is upon us, but we want the community to take part in it's release, and no better way to do that than providing tracks for the gamemode!

Yes, we decided to make a project where the community can provide their track builds to be in the gamemode, don't worry we will take care of the technical stuff to make it work, the types of tracks can be the following:

Circuits - Tracks that are looped allowing you to do laps on it, unlike the sprint type tracks in SpeedKart

Sprint Tracks - Yes SpeedKart-like tracks that goes from a point A to B are also supported

Arenas - A big space where players fight each other on small tank like vehicles or planes with guns for Dogfight

Other - If you have a cool unique idea instead of the three main types of tracks feel free to share, but just a note, suggest your idea via PM first before you start building your project so we can approve it or not.

You have to choose one of those vehicles for your track




The Kart and ATV works normally for normal tracks


The Jetski is supposed to work on fake water, basicly use the water prints we provided below on Modter bricks to simulate water, and make sure to block any way for the jetskis to ride on the terrain surrounding the water.


The SuperHover is Anti-Gravity so you can make wall tracks, we don't really suggest doing too much upside down roads due to problems with the connection affecting the vehicle force upside down making it a bumpy ride.


The Plane can work for the following type of track, make some sort of platform for where the planes will take off, and then add some big rings in middair to simulate checkpoints on the air, the rest is up to you.

Here is the Application if you're interested:

Quote
In-Game Name & ID:
Track Name:
Track Type: *Circuit, Sprint, Arena or Other*
Track Description: *a small description about your track and information you want to tell about it*
Vehicle: *one of the vehicles above*
Track Music: *Yes any music is allowed, but try to find something fitting for the theme of your track, and provide a link for the music*
Screenshots: *screenshots of your track, make sure to take good visible pictures*
Additional Information: *anything you want to add more*


Here are the add-ons necessary to build a track, the vehicles are also available here for you to test the tracks, they might go to small changes compared to the final version.
https://www.dropbox.com/s/czpnpfe598h2za7/SuperKart%20Track%20Add-Ons.zip?dl=0

More information about the gamemode you can check on it's development topic.
http://forum.blockland.us/index.php?topic=258263.0



(One note though, not every single track provided here will be accepted, some might not work for the gamemode due to lack of space, or being too simplistic or because of other reasons, and show a finished or almost finished track, not just an early part of it.)
« Last Edit: September 27, 2015, 11:57:16 AM by Filipe »

Have you decided if players can respawn or not?

Have you decided if players can respawn or not?
There will be checkpoints so if you fall off the track you will respawn on the last checkpoint you've passed by pressing CTRL+K, but we can add them to work in the gamemode so don't worry about adding it yourself.

Cowboy Dude 26663:

Track Name: Bingo Hills
Track Type: Circuit
Track Description: These beautiful hills are the reason for attracting so many visitors, and proves to be an excellent track!
Vehicle: Karts and ATV are fine either way, if I did have to choose, then Karts.
Track Music: https://www.youtube.com/watch?v=Y5BYGB6wITI
Screenshots:


Additional Information: Made with the help of Farad, Magus, and Micfovey (I doubt you know him)

Going to try and see if the new shortcut suffices
100% done
« Last Edit: July 21, 2015, 12:43:23 AM by JJJMan4 »



EDIT: Oh i dont learn on the top
« Last Edit: July 12, 2015, 10:56:48 AM by LucasRFA »

Needs more super.
Anyways, sounds coolio

Making a map! Sunny island, PM me or add on steam if you want helps!
« Last Edit: July 12, 2015, 05:35:36 PM by LucasRFA »

Sunny Island! Made by me! Its on alpha.
Forgot to tell earleir on the topic, showcase a finished or atleast 90% of a track finished instead of just a curve.

Forgot to tell earleir on the topic, showcase a finished or atleast 90% of a track finished instead of just a curve.
Ops sorry filipe, ok
I have to erase my quote or only remove images?

Ops sorry filipe, ok
I have to erase my quote or only remove images?
I'd suggest you erase it and post your finished track later.

I'd suggest you erase it and post your finished track later.
Filipe, you have a time to help? I need some help and all of my friends cant! SRLY 30 FRIENDS, CANT MAKE THE MAP WITH ME!
;-;



TAKE ALL MY COOKIE! :cookie: :cookie:
« Last Edit: July 12, 2015, 05:50:11 PM by LucasRFA »

May have found a song to go with Bingo Hills. Any objections? (Try playing on the track, it's in Faraday's server as part of the track rotation)
https://www.youtube.com/watch?v=de1VzbiLRnU

May have found a song to go with Bingo Hills. Any objections? (Try playing on the track, it's in Faraday's server as part of the track rotation)
https://www.youtube.com/watch?v=de1VzbiLRnU
Well Bingo Hills is sorta like a valley field track as I can tell, and this music is obviously for candy themed tracks, I'd suggest look a bit further idk