Author Topic: ArrowHit replaced by gunShot1 for some guns? Also, invalid packet with browns.  (Read 1524 times)

This happened after I installed the AKS74U and Silenced Beretta. For all guns except the HL2 weapon set, the Rifle, the Sniper Rifle, and the bow, instead of the normal arrowHit, gunShot1 plays. I've tried disabling both the AKS74U and the silenced beretta, the same bug happens. As well, when I switch to the browns in Kaje's paint set, I get an invalid packet error, second time it happened, I crashed.

This happened after I installed the AKS74U and Silenced Beretta. For all guns except the HL2 weapon set, the Rifle, the Sniper Rifle, and the bow, instead of the normal arrowHit, gunShot1 plays. I've tried disabling both the AKS74U and the silenced beretta, the same bug happens. As well, when I switch to the browns in Kaje's paint set, I get an invalid packet error, second time it happened, I crashed.
Too many add-ons enabled, too many datablocks. Disable some. Im not sure but It maybe fro the other errors that the arrowHit sound cant be made due to the datablock limit so it grabbed another sound? Im not sure. Ask someone who knows how these things react when you hit the limit.