In the state sequences, find where the animation starts, then set that timeout to the animation play time. For example, heres a state for my reload:
stateName[8] = "ReloadStart";
stateTimeoutValue[8] = 3.7;
stateScript[8] = "onReloadStart";
stateTransitionOnTimeout[8] = "Reloaded";
stateWaitForTimeout[8] = true;
As you can see this state is when the reload starts, or when the animation starts, the time out is how long the animation has time to play before the next state is called on.