Author Topic: Different ADS method?  (Read 1658 times)

Is it possible to make an ADS system that does not use different Images and State Sequences?

I want the gun to share one Image, and one state sequence, but have the ability to aim down the sights.

you could just have an animation of moving the weapon and then use only image states i suppose

What about just simply using a function or a package to just change the eye offset of the gun?

What about just simply using a function or a package to just change the eye offset of the gun?
Not viable. Offset is based on the datablock. There's no function to use.

Not viable. Offset is based on the datablock. There's no function to use.
Alright.

Is there a way to accomplish this with out using animations?


Alright, thanks anyways then