Author Topic: Blockland Forums Last Stand  (Read 5944 times)

Welcome To Blockland Forums Last Stand



ABOUT
In this game, blockland forums is under attack by armies of enemies that I decide to throw at you. Your objective is to fight to survive.


HOW TO PLAY
The game works like the Blockade Busters, but with multiple enemies, waves and bosses.
To join the game you will simply post an action and I will add you to the game.
To post an action, you need to pick target(s) and explain how your going to attack.


EXAMPLE
As an example, a blockhead is going to attack an enemy.

Blockhead: I shoot the enemy with my shotgun.

In the briefing after people have posted.

Blockhead shot the enemy for 50 dmg!

Lower in the briefing reads what damage enemies take.

Enemy died after getting shot by Blockhead for 50 dmg.

Even lower reads how the enemies will attack the defenders.

Enemy #2 attacks Blockhead with a crossbow for 35 dmg.

Even lower than that reads the damage taken by players.

Blockhead looses 35 health after getting shot in the leg by Enemy #2 with a crossbow.


ACTION POLICY & LIMITS
Action policy is here to disable OP actions. It works by measuring how overpowered the action is and lowering the chance of success according to the measure.
Limits are here to prevent people from ruining the game.
Following things are denied:
Allying, healing and buffing enemies.
Damaging allies.
Breaking the reality.



THINGS YOU CAN DO
The following things you can do are limited by Action Policy.
You can attack enemies
You can heal yourself and allies.


HOW TO BYPASS ACTION POLICY
There is a way to make an OP action, but it will cost time. You can "charge" the attack/heal for multiple turns. When its loaded, you'll have good chance to succeed in the action.
Chagring has a few negative effects: it takes time and you wont be able to move while charging and enemies are more likely to target "charging" players.


ENEMY MOVES
Enemies can make tactical moves, but usually they just go ballistic.



More Info

UPDATING
It's a thing I intend to do almost every day, atleast once. Also, not to disinclude posts, I will make a post that informs people not to post anymore until I have posted the briefing.
All posts that come after my informative post will be disregarded. After the briefing is posted, you can post your actions again.


SCORE
Yeah, thats a thing! You get score from dealing damage to enimies and healing friendlies.


ACHIEVEMENTS
There are achievements that you can achieve, but they are all hidden.



Please don't get loveist or tribal with this. And follow limits and action policy, otherwise your action will be disregarded.

Wave: 1

It's the first wave, Goblins are scouting our territory, KILL THEM!



ENEMIES

Goblin Scout #1
Armed with a dagger.

Goblin Scout #2
Armed with a dagger.

Goblin Scout #3
Armed with a bow.



Current Turn [1]

ACNRHKLAHBSLFGSG

Counter-bow globlin bow scout

I headshot Goblin #1 with the Magnum! taking... idk 89 or something

Whip out the 1914 Rifle and shoot Goblin Scout 3 before he snipes us

let them leave without harming them

unless they're openly hostile, why give the goblin army something to invade over?

let them leave without harming them

unless they're openly hostile, why give the goblin army something to invade over?

ENEMIES

Just to remind

Just to remind
ah yes

in that case throw javelins at them for 35 damage


Turn Briefing

Turn [1] Briefing



PLAYER ACTIONS
BreadFish attacks Goblin Scout #3 with a bow, and deals 40 damage.
Agent Legit 22 shoots Goblin Scout #1 with a magnum to the head chest, shot misses its target but deals 60 damage.
tber123 whips out an 1914 Rifle and shoots Goblin Scout #3 to the lung, finishim them off with 55 damage!
WaterOre impales Goblin Scout #1 with a thrown javelin, finishing them off for 45 damage.


ENEMIES
Goblin Scout #1 died from bullet to the chest and javelin trough leg by Agent Legit 22 and WaterOre!
Goblin Scout #2 remains unharmed.
Goblin Scout #3 died from an arrow that pierced hes liver and a bullet that penetrated hes lung, by BreadFish and tber123! (ACHIEVEMENT UNLOCKED: FIRST BLOOD!)


ENEMY ACTIONS
Goblin Scout #1 Died.
Goblin Scout #2 starts fleeing from battle to alert The Goblin Army!!
Goblin Scout #3 Died.


PLAYERS
BreadFish is healthy.
Agent Legit 22 is healthy.
tber123 is healthy, with a minor feeling of awesomeness.
WaterOre is healthy.




Top Players

Most Kills: Shared with tber123 and WaterOre with 1 kills both.

Most damage dealed:  Agent Legit 22 with 60 dmg

Most healed: None

Most damage taken: None



Current Enemies

Goblin Scout #2 Fleeing.


[Current Wave: 1] [Current Turn: 2]



NOTE: Don't inform the damage you deal, I will decide with the Action policy.

Shoot the fleeing Goblin in the legs and cripple him. Also, is assisting allies with attacks allowed?

I take out a Machinegun Turret and place it. I also take the welder and start welding the Turret.

Shoot the fleeing Goblin in the legs and cripple him. Also, is assisting allies with attacks allowed?

Depends on attack

Example, help aim a machine gun yes, it works.

Spell casting? Go ahead.

Shooting a firearm dosen't work tho.

I call in a KV-2, and shoot all enemies with a Gun