Author Topic: Airsoft guns  (Read 982 times)

There has been a thread in modification discussion for a while and people seem to like the idea so yeah.
The idea of this to create a fun but competetive game mode where players don't rush in but try to play tactical to win the game.
I suck at explaining stuff so letme just quote it.
To direct Mr.Nobody in the right direction of what we are trying to do is; we want to make a pack of weapons that produce more of a childish, fun but competitive aspect to Blockland TDMs, without all the Gore and yells of pain and blood emitters etc.

Airsoft is a sport that i play in  real life so i do know the ROE, general safety regulations etc.

What we want to do is when a player gets hit, instead of them Dying as in falling over dead, we would instead display a center Font in a bright color that says "HIT" when you are hit by a BB. Me and a couple friends will voice record for the "HIT" sounds. When you are hit, the player will stick his gun in the air, he cannot fire his gun again unless he touches his team's spawn point etc.
Yeah that. We currently need modelers, coders and sound designers (maybe, we can use default sound or just rip it of the internet).

Images or whatever we can show off. I suck at modeling so keep your commentary for yourself
P90 (WIP)

I got a shading problem or whatever on a face and blender does this when connecting edges or something. if anyone know how to fix, that'd be great.

That thing you put bb's in or whatever.

It's done-ish. I could do some finishing touches I guess.

People working on this
Modelers (Needed)

Me, I guess.
_OXBADCODE#
DerpDerp

Coders (Needed)
Nobody

Sound designers (Needed)
Ctrooper
« Last Edit: August 17, 2015, 11:20:51 AM by espio100 »


I can be a modeler.
PM me if you want me to help you

I already told you i would be your sound designer

I'll probably help model, I'm pretty good

I could probobly work on making gun mechanics and stuff to start us off. So list me as a coder for now, i dont know how to code this though:
Quote
What we want to do is when a player gets hit, instead of them Dying as in falling over dead, we would instead display a center Font in a bright color that says "HIT" when you are hit by a BB. Me and a couple friends will voice record for the "HIT" sounds. When you are hit, the player will stick his gun in the air, he cannot fire his gun again unless he touches his team's spawn point etc.

If you need proof that im not a trashy scripter, look at the warfare pack.

I could probobly work on making gun mechanics and stuff to start us off. So list me as a coder for now, i dont know how to code this though:
If you need proof that im not a trashy scripter, look at the warfare pack.
Wait, you can code?
Neato