Author Topic: Player::pauseThread not working?  (Read 664 times)

When I try, for example, playThread(0, run); then pauseThread(0); it just resets the animation instead of pausing it

or did it never work
« Last Edit: September 08, 2015, 03:17:45 AM by Electrk. »

Playthread is a server-side thing. Are you using it with a player/aiplayer object?

Playthread is a server-side thing. Are you using it with a player/aiplayer object?

yes
« Last Edit: September 08, 2015, 04:04:45 AM by Electrk. »

pauseThread has never worked to my knowledge. It looks like this is an engine problem, since there are threads on the garageGames forums about it.
« Last Edit: September 09, 2015, 10:31:54 PM by Amade »

Instead try
%player.playThread(0, root)

pauseThread has never worked to my knowledge. It looks like this is an engine problem, since there are threads on the garageGames forums about it..

ah
that sucks

Instead try
%player.playThread(0, root)

no I want it to pause the animation