Poll

weapons????????????

classic (default, ephi's shotgun/sniper, minigun, etc)
9 (64.3%)
T&T
3 (21.4%)
other
1 (7.1%)
....bf3 pack...
1 (7.1%)

Total Members Voted: 14

Author Topic: Likes/dislikes in dogfights (New Poll)  (Read 1654 times)

/title

Was thinking about making a dogfight-ish server and need tips
« Last Edit: September 13, 2015, 04:02:33 PM by Lego lad »



rip slopes :(
it was originally gonna take place in a modter slopes heed made but the version i have has lots of holes in it, and floats in the air (I hate working with floating terrain).

i should probably release that save tho

pterodactyls
pls
« Last Edit: September 12, 2015, 09:14:51 PM by Lego lad »

raiding bases rather than actually dogfighting = dislike

small red team outpost:



raiding bases rather than actually dogfighting = dislike
you mean like, capping points and then capping the main enemy base? I'll probably do that

I dislike when there is a thousand different weapons.

if its not the standard rocket L sniper shotgun minigun etc its bad

if its not the bf3 pack etc its bad
Fixed

Anyway will probably use T&T or classic weps (the ones you described)

I like the dogfights that have cap points scattered around the map. You have to use vehicles (air or land) to travel to each one, and the map needs to be all modterrain, except for maybe some of the buildings. A team wins if it gets a certain number of points, and they get points for killing enemies or holding cap points.

I don't think I've seen a mod before that displays each team's score on the screen (probably as bottomprint). That would also be cool.
« Last Edit: September 12, 2015, 10:08:07 PM by Farad »

Well there's /teamscore in slayer i think

If you're making a dogfight server, scrap all ground weapons, vehicles, and hell, even cap points. That is a true dogfight server.

What you're thinking of, and everybody should be referring to it as, is a "all-vehicle tdm"

Add some height to the map. Make it so we have to fly around something other than other planes.



bunch of neutral buildings, to be cap'd at the beginning of the round

edit:

air vehicle base
« Last Edit: September 13, 2015, 12:42:05 AM by Lego lad »

im sensing a theme here
everything is really small