Author Topic: is it passable to unlock vehicle's limit?  (Read 2391 times)

is it passable to unlock vehicle number's limit?
Because I created a big map for fighting some bots,  20 vehicles are not enough.
I know there are no other way to do that until badspot release an update...

Is it passable to let Badspot unlock vehicle number's limit?  :cookieMonster:

Is it passable to let Badspot unlock vehicle number's limit?  :cookieMonster:

No, because he is already allowed to unlock it.


You can spawn more vehicles, but it won't work correctly. Blockland networking is already over capacity with just 20 vehicles moving.

1) Belongs in Help Section.

2)
are you from boston?
No, because he is already allowed to unlock it.
You aren't helping.

3) If you had more than 20 vehicles in a server, the server will start to deteriorate.

I remember building a car dealership a few years ago and I had at least 30 vehicles spawned, but I was on single player.

i spawned stuff ton of jeeps with the console before, and mission editor

Makes me wonder if there is a way to make it stable, I mean with maps gone there much area to improve other things now right?

There's a topic in coding help I made about this on my other account. It is not recommended to do what you want to do.


3) If you had more than 20 vehicles in a server, the server will start to deteriorate.
My Fort Wars on average had 28 or so vehicles spawned at any given time with a player count of about 30. Most of which were submarines, attack boats, and F/A-18's. All very resource intensive mods, my server was pretty stable other than the occasional ghosting during a large battle. Not sure if this was improved by Badspot or because I had the server running on it's own VPS with 3GB of RAM.


submarines, attack boats

Pretty sure those aren't physics vehicles

Depends which ones he was using.