Author Topic: Question for Badspot: Will you add Steam Workshop support for addons?  (Read 4673 times)


Some things to take into consideration. A larger proportion of Blockland users now come from the Steam side of things . I don't know numbers here but I am willing to bet that not many of them even know about this forum. Where do you think they are going to expect to get addons from? By making an account on an old forum just to dig through pages and pages of bad search results and broken download links to finally find the addon they were searching for? Do you have any idea how much of a pain in the ass it is to find addons nowadays? "Just download addons" is total bullstuff because you have to find them first, and finding them is the hard part.

Several reasons why the Steam Workshop is better:
  • Reach a much larger group of people. Much easier access to addons for people from "the Steam scene". Addon popularity will skyrocket even more and thus further prolong the life of this game's online community.
  • Finding addons is much easier for everyone, especially for users from Steam sales. They are all in one centralized place with a potentially (much) more streamlined and easier-to-use search process. See also the Gmod workshop compared to getting mods from GarrysMod.org. It's not hard to figure out which is easier.
  • No more relying on people's own unreliable third-party file hosting. Finding addons on the forum these days is hard enough when half the addons are from old topics where the download links no longer work or their filehosting was taken down. See the Old Addons archive for a perfect example of this.
  • A rating system so that communities can vote on the quality of mods. No more having to guess and risk it if you haven't downloaded the addon before.
  • Additional addon satistics such as how many people have downloaded the mod, related authors, etc. It also lets you easily find the author on steam which is in most cases a much easier way of getting in touch with them if something goes wrong with the mod.
  • A dedicated screenshot system that is much easier to use than uploading images to imgur/tinypic/puush/photobucket and then adding them in to a forum thread
  • The interface and everything else is already out there. No having to wait on development of someone else's own obscure filehosting manager. All that would have to be done is for Badspot to get the scripting done so mods downloaded on the Steam Workshop go straight to the addons folder. That's literally all there is to it.
  • Reaching a much larger userbase will result in attracting new modders to the game. Would you like some cool new addons that have never been done before?
+
Actual Categories so you can find add-ons a lot easier
Proper search, created specifically for finding mods rather than generic posts
Each add-on has it's own subforum

I love the idea of steam workshop except there isn't any quality control like rtb had
It has the same quality control, if not better, as this, which is what we're currently using.

am I the only one who hasn't bothered to put BL on my steam account lol

oldschool or n0 school

am I the only one who hasn't bothered to put BL on my steam account lol

oldschool or n0 school
I've added it but I still don't play it through steam. I would've been able to use the workshop too with the setup I had.

+
Actual Categories so you can find add-ons a lot easier
Proper search, created specifically for finding mods rather than generic posts
Each add-on has it's own subforum
It has the same quality control, if not better, as this, which is what we're currently using.
Nobody uses the subforums and people abuse tags, people can upload things that aren't relevant at all, and also subscriptions break a lot of stuff sometimes.

Nobody uses the subforums
Yes they do. Just not for whatever game you're playing I guess.
and people abuse tags
And said mods will either be downvoted, corrected, or removed. Abused tags are still infinitely better than no tags at all. This is also something I never see.
people can upload things that aren't relevant at all
In all the games I have and actually care for the workshop content for, I have never seen an irrelevant workshop item. That being said, the same thing can happen here. And what do you know, it gets corrected here. It can just as easily be corrected over there.
and also subscriptions break a lot of stuff sometimes.
Have never had a problem.

Yes they do. Just not for whatever game you're playing I guess.And said mods will either be downvoted, corrected, or removed. Abused tags are still infinitely better than no tags at all. This is also something I never see.In all the games I have and actually care for the workshop content for, I have never seen an irrelevant workshop item. That being said, the same thing can happen here. And what do you know, it gets corrected here. It can just as easily be corrected over there.Have never had a problem.
never played gmod, space engineers, etc?

never played gmod, space engineers, etc?
Find me a space engineers workshop item with one of the following:
Abused tags.
Irrelevancy.

As far as subscriptions breaking, never had that issue in SE.

never played gmod, space engineers, etc?
I have played Gmod for years and the workshop is great. It's a far superior way of getting mods to virtually everything else.

I have played Gmod for years and the workshop is great. It's a far superior way of getting mods to virtually everything else.

Badspot doesn't do anything anymore.


there's literally no reason for there not be workshop implementation
it would only benefit, all the cons(if any) would be over-weighted by magnitudes

there's literally no reason for there not be workshop implementation
it would only benefit, all the cons(if any) would be over-weighted by magnitudes
All the cons of steam workshop already exist here. There would just be less on steam workshop.

I have played Gmod for years and the workshop is great. It's a far superior way of getting mods to virtually everything else.