Author Topic: Server crashing on startup  (Read 1225 times)

Ok, I need to have help with this. A loop goes on for ammoguns, so I need someone to find the mod with the package in it. This happens when I launch dedi (I cant see dedi server on list though)

Code: [Select]
Executing config/server/Slayer/config_last.cs.
Executing config/server/Slayer/config_preload.cs.
De-activating package: AmmoGuns
Activating package: AmmoGuns2
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
De-activating package: AmmoGuns
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
Dedicated server is now running.



Here is the log. I will post a traced console.log here since its sooooo big like 1.82mb ----> https://www.dropbox.com/s/0l0xd8184zcla87/console.log?dl=1




inb4 restart server
I have restarted it many times before. Nothing worked :(

Honestly, it looks like Slayer is causing the loop, but I can't be certain since I've never used it.

(I cant see dedi server on list though)
You're server will only appear on the list if:
1. You've forwarded your ports.
2. You hit "Query LAN" before attempting to join.

Honestly, it looks like Slayer is causing the loop, but I can't be certain since I've never used it.
You're server will only appear on the list if:
1. You've forwarded your ports.
2. You hit "Query LAN" before attempting to join.
Well, for the Forwarding ports, do I have to if its a .bat? I have a .bat for the dedicated server.

it should be a .bat file, and you should only need to port forward if unable to use UPnP for whatever reason

it should be a .bat file, and you should only need to port forward if unable to use UPnP for whatever reason
But what I mean is its not a app that came with the game. I made the .bat myself. Thats my question for if I have to forward ports, and if I do since it is a self-made .bat

But what I mean is its not a app that came with the game. I made the .bat myself. Thats my question for if I have to forward ports, and if I do since it is a self-made .bat
what did you put in the .bat?
it should just run a command to launch the game with specific settings

and oh, I thought that the .bat was default
maybe that's only for non-steam or older versions?

what did you put in the .bat?
Code: [Select]
start Blockland.exe ptlaaxobimwroe -dedicated