Here's my launcher.log for you guys who want it
Installing SSE extensions
Input Init:
DirectInput enabled.
Blockland Launcher v20 build 1511
Module Directory: C:/Program Files (x86)/Blockland
Profile Path: C:\Users\Louis\Documents\Blockland/
Total Ram: 8191 MB
OS: Windows 7 Enterprise Edition Service Pack 1 (build 7601), 64-bit
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files (x86)\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
Accelerated OpenGL display device detected.
Voodoo 2 display device not detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
safeModeOn = 0
fixedFrame size = 3
caption size = 22
maxWindowWidth = 1914
maxWindowHeight = 1052
Setting screen mode to 640x480x32@60hz (w)...
winState.hGLRC does not exist
winState.appDC does not exist
winState.appWindow does not exist
Creating a new window...
moving window
Acquiring a new device context...
setting pixel format
Pixel format set:
32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
wglMakeCurrent worked
don't need to ressurect texture manager
setting vsync 0
done setting vsync
showing window
setting forground window
setting window focus
done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 8)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi
c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
OpenGL driver information:
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon R7 200 Series
Version: 4.4.13283 Compatibility Profile Context 14.501.1003.0
OpenGL Init: Enabled Extensions
ARB_multitexture (Max Texture Units: 8)
EXT_compiled_vertex_array
EXT_texture_env_combine
EXT_packed_pixels
EXT_fog_coord
ARB_texture_compression
EXT_texture_compression_s3tc
(ARB|EXT)_texture_env_add
EXT_texture_filter_anisotropi
c (Max anisotropy: 16.000000)
WGL_EXT_swap_control
GL_ARB_vertex_buffer_object
GL_EXT_multi_draw_arrays
ARB_occlusion_query
OpenGL Init: Disabled Extensions
EXT_paletted_texture
NV_vertex_array_range
3DFX_texture_compression_FXT1
OpenGLDevice::setScreenMode 640 480 32 60 0
safeModeOn = 1
fixedFrame size = 3
caption size = 22
maxWindowWidth = 1914
maxWindowHeight = 1052
Setting screen mode to 640x480x32@60hz (w)...
Already at this resolution
Video::setDevice - activate call done
Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from '
http://update.blockland.us/latestVersion.php'...
Manifest download failed with code 6, attempting to use local cache...
Fatal-ISV: (\dev\Blockland\trunk\engine\launcher\launcher.cc @ 190) No URL set in game manifest!
I'm not a programmer so, could any of you help me with this?