case 2:
%m = "\c6Your version of the \c3New Duplicator\c6 is newer than the server's! Ask the host to update it! ";
%m = %m @ "(Server Version: \c0" @ $ND::Version @ "\c6 | Your Version: \c3" @ %version @ "\c6)";
messageClient(%this, '', %m);
Can you please not do this. Slayer does this too and it's extremely obnoxious that players ask us to update it, and we won't since our copy of it is purpose-modified. Joining the server already triggers like 7 messages, and I definitely don't need another one for a tool that only my admins will be able to use outside of the game.