Author Topic: Explosion lag when they collide with bricks  (Read 879 times)

What I mean by that is  everytime an explosion impact bricks (i.e, a Building), it will cause the server to lag depending how many bricks the building contains

What do you guys think causes this?

If your processor isn't very strong, you may have to turn down your physics setting. Possibly outright turning it off.

But it still does the same thing


You probably have a broken add-on that spams error messages to console every time a brick is blown up

Post your console log.

ya.

No, no. Replicate the problem first. Then post your console log.

I did the problem again at the end

Try to do some trace before you do an explosion, it will definitely find the problem faster

It seems you have a weapon mod screwing this up with the package "AmmoGuns2" and "AmmoGuns", I tried to find the weapon in the console log but it doesn't seem to make it exist until the last second.