Author Topic: 2015/12/10 - Blockland r1981  (Read 54972 times)


Nice as my shiny metal ass.


Nice, I wonder if that fixed the random runtime error

*File downloads will now retry instead of stopping on the "got incorrect hash!" error (note: this is not the issue of downloads freezing in the middle)
*Fixed clicking while tumbling erroneously causing respawn


FINALLY! Thank you c:

you're probably accidentally pressing numlock.
i think it was probably just some misunderstanding on my part at this point
i was staring at my hand for a while when i was building something and nothing really happened with numlock
i guess i am just slipping my finger on numlock whoops

It also changed the default ground to the green studs instead of the moon rock or whatever the forget that was
Awesome
holy stuff i just noticed that
« Last Edit: December 10, 2015, 07:03:19 PM by WaffleCake »


It also changed the default ground to the green studs instead of the moon rock or whatever the forget that was
Awesome

It also changed the default ground to the green studs instead of the moon rock or whatever the forget that was
Awesome
Finally the ground is not concrete anymore.

    • Fixed instantly typing "wwwwwww" if you wrench a brick while moving
    Oh sweet heavens finally

    can we have a way of telling what size the client has set their chat to in the options menu

    and a way to change the player's jump height dynamically?

    • Fixed instantly typing "wwwwwww" if you wrench a brick while moving
    Aw. I got used to deleting the "wwwwwww".


    can we have a way of telling what size the client has set their chat to in the options menu

    and a way to change the player's jump height dynamically?
    Or jump timeout :)

    [im g]https://imgs.xkcd.com/comics/workflow.png[/img]
    Yes, Badspot should add an option so I can fill the "Brick Name" field with "wwwwwwwwwww".