Author Topic: Server crashes whenever I click without a weapon.  (Read 537 times)

This is getting seriously annoying. I ran the glitch again, heres the end of the console log: Got connect request from IPX:00000000:000000000000:0
  net name = Dcseal
Connection established
Connected successfully, killing other pending connections
AUTHCHECK: Dcseal = LAN client -> internet server, auth with server ip
Activating package: AmmoGuns2
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
Activating package: AmmoGuns2
 package AmmoGuns2 is already active
Steam Lobby Created: 109775242566495512
Steam Lobby Joined: 109775242566495512
lobby enter torquescript callback, yourlobby: 1
  this is our lobby
  have a server connection!
Auth Init Successfull: Dcseal
CADD: 12248 local
 +- bl_id = 167497
ResManager::openFileForWrite - failed to open stream for "Add-Ons/Script_EmpireColors/merpvar.cs"
Unable to open file 'Add-Ons/Script_EmpireColors/merpvar.cs for writing.
 +- no auto admin
Posting to master server
Slayer (Server): Sending Handshake: Dcseal
ND: Server has the New Duplicator, version 1.0.3.
*** New Mission
*** Phase 1: Download Datablocks & Targets
Slayer (Client): Handshake Recieved: Server has version 3.9.2+release-20141110
ND: Client Dcseal has the same version of the New Duplicator. (1.0.3);
Slayer (Server): Slayer client registered: Dcseal has version 3.9.2+release-20141110
Received manifest and requested 3606 blobs. (2571 duplicates removed)
Loaded 1 blobs from cache
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3 'URL using bad/illegal format or missing URL'
 - Request was for ''
CDN Download finished
Slayer (Client): Handshake Accepted: Recieving initial data...
Add-Ons/Script_Moderator/server.cs (323): Unable to find function hasItemOnList
Could not locate debris shape: Add-Ons/Weapon_HELRAPW_Brutal_Lead/SniperShell.dts (download failed)
Could not locate projectile shape: Add-Ons/Weapon_Glock17/Models/modernBullet.dts (download failed)
Could not locate debris shape: Add-Ons/Weapon_Draco/Models/Mag.dts (download failed)
Could not locate debris shape: Add-Ons/Vehicle_PzIC/IC.dts (download failed)
Could not locate debris shape: Add-Ons/Vehicle_PzIC/AGIC.dts (download failed)
Error: shape Add-Ons/Vehicle_Pelican/PelicanMGTurret.dts-collision detail 0 (Collision-1) bounds box invalid!
*** Phase 2: Download Ghost Objects
*** Phase 3: Mission Lighting
Mission lighting done
Executing config/client/Favorites.cs.
Dcseal spawned.
Loading persistence for BLID 167497
Applying persistence 0 0
Stored stats for Steam


Checking for shader shadow support:
   - Enabled via $Shader::Enabled? YES
   - ARB_shader_objects?           YES
   - ARB_shading_language_100?     YES
   - EXT_texture_array?            YES
   - EXT_texture3D?                NO
   - glTexImage3D?                 YES
   - EXT_framebuffer_object?       YES
   - ARB_shadow?                   YES
   - OpenGL Version?               2.1 NVIDIA-10.0.31 310.90.10.05b12
   - GLSL Language Version?        1.20
   o Shaders are                   ACTIVE

/Users/erichartman/dev/Blockland/premake/BlocklandGame/../../engine/bricks/octShadows.cpp:176 - GL Error: 1281 - GL_INVALID_VALUE
Regenerating Shadow Map FBOs...
Creating shader program from shaders/renderCsm_vert.glsl and shaders/renderCsm_frag.glsl...
Cannot load shader 'shaders/renderCsm_vert.glsl'
ERROR: renderCsm_prog shader compilation failed, disabling shaders
Direct load saves/SWAT RP.bls, 3, 0, 1,
LOADING BRICKS: saves/SWAT RP.bls (ColorMethod 3)
Add-Ons/Vehicle_Astos/Vehicle_Astos.cs (189): Unable to find function AstosSmokeCheck
Add-Ons/Vehicle_Club/Vehicle_Club.cs (157): Unable to find function ClubSmokeCheck
Add-Ons/Vehicle_Outlet/Vehicle_Outlet.cs (0): Unable to find function OutletSmokeCheck
Add-Ons/Vehicle_Euro/Vehicle_Euro.cs (156): Unable to find function EuroSmokeCheck
 

Bump. 23 people have read this and not one has a small idea of what's happening?

next time, upload the console log as an attached file.

click "additional options" while you post.

start a server, open console with "`" (the key with the ~ under esc), type in trace(1);
attempt to recreate the crash
locate the console.txt, and ATTACH IT AS A FILE using ADDITIONAL OPTIONS. this is important this time around since there's probably going to be a lot more console spam than usual.


ATTACH IT AS A FILE using ADDITIONAL OPTIONS.

Ok look. I uploaded the whole thing as a .txt after lots of stress, and the file was too large. I don't understand why the last parts of the console text before crash is not useful. I'm not a programmer, so if i'm missing something, tell me. Thanks for the blue line. ಠ_ಠ

copy and paste it here

http://hastebin.com/



then press this on the right

then copy the address.