Author Topic: Development Tools - 1.3.0  (Read 7575 times)

Started Blockland.
Copied "function error() {" to my clipboard.
Put in eval(getClipboard());
Crashed.



Much thanks, this is beautiful.

[img width=1000]http://i.imgur.com/XqopG5K.png[/img]
Well I don't know. It crashes me.

The script loader doesn't fit on an 800x600 resolution

Why are you playing on a 800x600 resolution?

Even when my screen is windowed it is a 1280x720 resolution, lol.


Why are you playing on a 800x600 resolution?

Even when my screen is windowed it is a 1280x720 resolution, lol.
Because i've always played Blockland on an 800x600 resolution, it's the default screen size and i assume it's still a fairly common resolution, therefore, i don't see a reason not to continue support for it

Because i've always played Blockland on an 800x600 resolution, it's the default screen size and i assume it's still a fairly common resolution, therefore, i don't see a reason not to continue support for it
It was the standard maybe a decade ago. RTB never supported 800x600. You can't make anything really useful at that resolution.

It was the standard maybe a decade ago. RTB never supported 800x600. You can't make anything really useful at that resolution.
are you sure? I use to play in 800x600 when I had a laptop and I remember being able to use rtb...

It was the standard maybe a decade ago. RTB never supported 800x600. You can't make anything really useful at that resolution.
are you sure? I use to play in 800x600 when I had a laptop and I remember being able to use rtb...
Yeah, RTB worked fine with that resolution

Ah, my bad, had it confused for 640x480.

Strange. Even eval("function error(){"); crashes me.

You use a mac right? Maybe the mac version crashes and the windows one doesn't?

You use a mac right?
Yes.
Maybe the mac version crashes and the windows one doesn't?
That might be it.

Actually that sounds right. I was mac-only for a year or two and I seem to remember that happening.