Author Topic: So I'm gonna try and make a Real Time Strategy game.  (Read 2885 times)

i adore the look of this
« Last Edit: January 03, 2016, 10:10:32 PM by Tetris »

We need a Game Dev General thread.


We need a Game Dev General thread.
Hell, I'd support that, though I'd probably still have made this topic at some point.
it's in creativity
Link?


Also, on the game:
I got multiple units working and all the kinks with unit movement more or less dealt with. You can select between units by left clicking them and move them by right clicking the ground.
Next up to make is the GUI. If anyone wants to help by making some textures I'd add you in the credits. Eventually I will be willing to pay for assets, once I make sure I'm actually going through with this.



Very nice!

If anyone wants to help by making some textures I'd add you in the credits.
What kind of textures do you need? Some more info would be nice, I'd be willing to help (for free, of course).

http://forum.blockland.us/index.php?topic=244851.0
Thanks mate.

Very nice!
What kind of textures do you need? Some more info would be nice, I'd be willing to help (for free, of course).
Right now GUI textures, since that's what I'm making next. If you give me a minute I can come up with specific examples.

Eventually however animations for units and to a lesser extent pixel art for the buildings will be a much bigger deal. I start my job again at the end of the month and if I had continued at this rate of progress I'd would have commissioned unit and building textures. I've heard buildings like the one's in the video cost around $20-$30 each. Animated units can be a good bit more expensive.

Anyone here wanna make some basic gui textures for me?

I really don't like the 1980s graphics

I really don't like the 1980s graphics

>1980's

Hey buddy, you just blow in from stupid town?

Cuz I'm fairly sure it's inspired by Age of Empires II, which came out September 30, 1999.

>1980's

Hey buddy, you just blow in from stupid town?

Cuz I'm fairly sure it's inspired by Age of Empires II, which came out September 30, 1999.
That and the current graphics are just placeholders. Though the style will probably be an improved version but similar.

Look at all these .dll files though:
« Last Edit: January 04, 2016, 05:48:20 PM by DrenDran »

Look at all these .dll files though:


Good lord, I think I just had an aneurysm

Look at all these .dll files though:
what is flac for
are you using flac for the sound files in your game
pls tell me you're not

what is flac for
are you using flac for the sound files in your game
pls tell me you're not
No, .wav and .mp3
In fact, I just removed libFLAC-8.dll and the program still ran. With SDL 1 the application extensions used to be all or nothing, now I guess you only need to include the ones you're using. Didn't realize that.


Anyway, I added some sound effects for when you select characters and tell them to move. If I can't get a nice background texture I'll just use colored screens for the gui for now.