the spawncamping is a flaw of poor map design ie spawning all players in the same 8x8 room or small point or whatever. the maps are poorly designed in general with many being small enough to host a 4v4 at max instead of the supposed 30 or whatever players you had on at the time. this isnt helped by the inclusion of grenades which have easily become the most powerful weapon in the game in these cramped quarters. i killed 7 people by throwing a grenade at a spawn. speaking of the weapons and stuff the loadouts are poorly balanced with some like the bazooka being nearly useless due to the inclusion of armor. the armors damage reduction stops the bazooka from instakilling leaving it with a long ass reload time and rendering it useless in favor of faster weapons. i dont think the points even did anything so the game immediately devolved into spawnkill wars while we waited for one team to win. you will have to remake or create maps that arent just death funnels for players leading to each teams spawn with the only stop on the way being the point if it wasnt captured and have actual good spawns that are designed with the game in mind instead of default ships duped into the map.