Imagine I mounted a cape to my backslot. I want this cape to play certain sequences during key presses such as spacebar,shift,etc. I know I can "loop" a sequence or play through a series of them using weapon states and transition on timeout, but it appears only models in the handslot 0 animate via trigger?
How would I go about telling a mounted image not in the hand slot to play its script? (such as onFire, onReady, etc) or would I have to manually add sequences to the shape and use playThread?