More runtime errors - Pure virtual call?

Author Topic: More runtime errors - Pure virtual call?  (Read 683 times)

So I'm hosting, a couple hours after, player -=Dat_Potato=- connects. Very shortly after, I get this



Everything was fine beforehand...?

This is causes when a client floods the server with packets.

Zeblote modded the exe to stop this problem, it's on the last development topic around 4t or 5th page (sorry on mobile)

No edit:
This is caused when a client floods the server with packets.

Zeblote modded the exe to stop this problem, it's on the last development topic around 4th or 5th page (sorry on mobile)
On top of this the post Zeblote made also had a temp fix to stop people from freezing when downloading files from your server.


This just happened to me

irrelevant to R6025, please stop crossposting as well
are you using oRBs, Glass, or RTB?

This is causes when a client floods the server with packets

Do you know if this could be intentional or no?

This is causes when a client floods the server with packets.

No, it happens when a client with the stuck packets bug disconnects. I'm not sure why.