Author Topic: Script to disable moveforward();  (Read 3635 times)

It's a smaller chance someone will develop a script to counter this phase through wall glitch.

I thought that Badspot fixed this in an update. Are you running the latest version?

The patch proved ineffective.

I thought that Badspot fixed this in an update. Are you running the latest version?

How can I check for that?

Console log has the revision.

Either way my server and client have been updated via launcher and I'm still able to clip through walls.

but the question is can you do it in badspot's block party

I thought that it was that it was fixed on baddie's server but not everyone elses'


Detection working with no false positives. Tested with modter and teledoors.

Just need to do something with it now.


If you have 50 players, that thing will do 3000 raycasts per second + all the string operations for handling them. Are you sure that's a good idea?

Probably not. Though the concept is still there.

Or.. Badspot just needs to update with the same update he had for his server

Or.. Badspot just needs to update with the same update he had for his server
It's not really a matter of his server. From what I've tested, the fix seems to be present in any server that is hosted using the Blockland client, but not dedicated servers.

It's not really a matter of his server. From what I've tested, the fix seems to be present in any server that is hosted using the Blockland client, but not dedicated servers.
Nope, did it on my non-dedi when making that script.