Depends on the college you go to.
75% of what I've learned (and what I'm "learning) in my GAME DESIGN course is not applicable to me because it was all about film production and drawing. There was only ONE programming class that covered the same basics that I had learned in the 2 week holiday before the class. Every other games class was fine as there was a lot of interesting theory, and the business/philosophy/psychology classes were also very handy.
The point is that college education itself is not enough, but if you get a good place, you'll be far above the skill level of most people in your respective industry.
you do realize...
film production and drawing is actually applicable to game dev?
especially drawing. ever heard of concept art?
and on film production, ever heard of game trailers? it's entirely possible you could be making that as well.
remember: you're learning, if you don't understand WHY they're teaching you some of the things you're being taught then maybe you should go look into why.
although the whole programming thing is forgeted and that's why you should NEVER take a dedicated game design class.