Total Members Voted: 10
Poll "%NAME" has been cast with a success margin of %MARGIN%, and will run for %TIME seconds. Say /poll yes or /poll no to vote, of /poll withdraw to remove your vote.
Poll "%NAME" has PASSED %VOTESAFFIRMATIVE to %VOTESNEGATIVE, at a success rate of %PERCENTSUCCESS.
Poll "%NAME" has FAILED %VOTESNEGATIVE to %VOTESPOSITIVE, at a failing rate of %PERCENTFAIL.
Poll "%NAME" has TIED %VOTESPOSITIVE to %VOTESNEGATIVE.
http://forum.blockland.us/index.php?topic=255978.0 is pretty much the same thing but without events. It could probably be modified pretty easily to add the events and such.
non-admins can use it and can be incorporated into builds
I wouldn't necessarily say easily adapted, but it could be used somewhat as a platform to create the system. The difference is that the event mod could run more than one vote at once,, and it could prove to make TDMs about team effort. TDMscould potentially become more robust, requiring players to make decisions that would benefit the team as a whole as is a goal of this mod.Additionally, what do you guys think of also having a polling system that polls players with build trust and/or full trust to the player who cast the vote?
Bump.So exactly how possible is this?