Author Topic: Real wave simulation  (Read 2714 times)

Port and I made this on his server today.
This is a simulation of the double slit experiment.

https://zippy.gfycat.com/SorrowfulWelcomeCaudata.webm
« Last Edit: March 11, 2016, 03:46:15 PM by Klarck »

holy stuff thats cool

Wow. That lag and ghosting though.

That has to be amazing, especially with all that ghosting lol.

holy heck that is super sick

rip ghosting

but how the richard was that made

rip ghosting

but how the richard was that made

Lua (in Blockland) + 64x128 grid of 1x1 bricks + https://en.wikipedia.org/wiki/Wave_equation

im guessing a lot of the colors are actually changes between two separate colors at fast rates. because that looks like way more than the blockland color palate can hold

im guessing a lot of the colors are actually changes between two separate colors at fast rates. because that looks like way more than the blockland color palate can hold

The entire colorset is just greyscale



looks like the inside of a jawbreaker

Super messy code used to simulate it



We tried this too, but that's even more laggy



One step closer to simulating quantum physics in blockland.