Author Topic: What should I teach in my (Unity) Programming Class?  (Read 2096 times)

I'm awful at UI Design; I could teach them stuff about UI implementation, but I'd rather avoid it.
Just make some stuffty healthbar
Or just make it text like 100/100 health or whatever

Imo itd be kinda interesting. Altrough I have no idea how unity works

teach about the physics of an ostrich
or maybe a roo if you have time

teach about the physics of an ostrich
or maybe a roo if you have time

Teach them to make a game about a kangaroo kicking people into lakes.



On a serious note, here are some possible projects:

https://stormtek.wordpress.com/2013/01/01/creating-an-rts-in-unity-part-i/

https://www.reddit.com/r/gamedev/comments/2elhds/build_minecraft_in_unity_tutorial_for_beginner/


teach them how to make telltale lego games

Have randomly generated things been brought up in this thread yet? Randomly generated weapons and enemies would probably fit well alongside the character and weapon customization Espio brought up.

Forget about Unity and have them make Blockland 2 in torque

As a BSc game tech degree student, i think you should teach what you can't find online. Unity is probably a bad choice of engine for you to teach since you can learn almost everything about the engine online for free. Good luck with it though!

Forget about Unity and have them make Blockland 2 in torque
Omg this

As a BSc game tech degree student, i think you should teach what you can't find online. Unity is probably a bad choice of engine for you to teach since you can learn almost everything about the engine online for free. Good luck with it though!
The college refuses to authorise any software installation, so while I could teach stuff like DirectX, encryption/decryption algorithms or File I/O, I'd have no tools to demonstrate the code live and I couldn't teach the students how to use the Debugging or Profiling tools. It's really loving annoying. Thanks, though.

For some reason this college doesn't want to acknowledge that there exists more than just Unity, and only a few students have laptops (and they're Macbooks).

Forget about Unity and have them make Blockland 2 in torque
how about we make blockland 2 in something that isnt awful

how about we make blockland 2 in something that isnt awful
new torque isn't awful


Think of the possibilities...