Author Topic: I'm making a Real Time Strategy game, and the old topic expired.  (Read 718 times)

So yeah, I was gonna bump the old thread, but it went "too old" on me.
Anyway, here's the latest video of the game:
https://www.youtube.com/watch?v=-qLojl_rAe4&feature=youtu.be
Here's the last topic:
http://forum.blockland.us/index.php?topic=290837.0
Here's some pictures:



What basically happened was that I was working on the old game, and my stuffty coding habits got me to a point where it was pretty difficult to try and add new stuff to the game. So I decided to rewrite the entire game, figuring it only took me a week to get to the point you saw in the video, so it should only take me a few days to rewrite. I guess I just wasn't very motivated to redo all my work though, so I ended up mostly forgetting about this until school started later that month. Two months later, I'm back and about to have the new version of the game at the point I left off at mid-January.

the way the game physically looks kinda reminds me of towns


Here's one feature that never would have been possible without the rewrite, picture in picture:

I'm gonna have it so you can have windows open that focus on various buildings or units, like in Transport Tycoon or Roller Coaster Tycoon.

Roller Coaster Tycoon.
Follow directly in the creator's footsteps and use assembly for nearly everything.
That'd be a fun trip

Yo yo yo if you need music, hit me up.

bbs

Very cool. This has potential.

Yo yo yo if you need music, hit me up.
At the moment I'm getting my assets from here:
http://opengameart.org/

That said, eventually I'll need original work.