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Author Topic: Farming - Ready to work again, what do I do now?  (Read 39036 times)

Planned features for today, this list may expand:
  • Add cannabis growing, and ability to smoke it
  • Add grapes
  • Add melons, when Conan gives me the models
  • Fix bug where harvesting dead blueberries makes a small soil brick
  • Add weedkiller bricks
  • Begin working on prestige system, though this may require some new tool models
« Last Edit: April 03, 2016, 02:53:33 PM by DrenDran »

idea(s):
pesticide
gmo
joint farming operations
fertilizer
reset command
« Last Edit: April 03, 2016, 02:21:41 PM by bigcapitalbaka »

Added in the weed killer.
At some point I gotta do something about both the general lag, and the massive saving freezes.

idea(s):
pesticide yes
gmo no
joint farming operations ye
fertilizer heaters are a thing
reset command /reset is already a thing, but it can be abused by people to give others free dirt.

So I accidentally made it so crops didn't lose water. That and with the addition of cannabis as a crop, the amount of crop bricks exploded. This is causing lag. Not sure how I can fix this.

So I accidentally made it so crops didn't lose water. That and with the addition of cannabis as a crop, the amount of crop bricks exploded. This is causing lag. Not sure how I can fix this.

Well one way to limit the amount of cannabis would be to simply make it prestige only, when prestige exists

Plans for prestige:
  • Costs $1,000,000
  • Resets your account, starting you over, but with one extra prestige level
  • A golden set of tools
  • Chat tags
  • Golden names above heads
  • Possibly letting them grow a special prestige crop


Also, I'm going to add in a residential area for people who just wanna build houses:
  • Residential lots won't allow farming on them.
  • Building may cost less
  • Prestige players won't lose residential lots
  • They won't be able to refund their old residential builds for money though, if they go prestige
  • You will be able to choose which lot you spawn in

Plans for prestige:
-snip-

Also, I'm going to add in a residential area for people who just wanna build houses:
-snip-

Sounds good

So I accidentally made it so crops didn't lose water. That and with the addition of cannabis as a crop, the amount of crop bricks exploded. This is causing lag. Not sure how I can fix this.
You also nerfed cannabis, which not only hurts the newer players and makes cannabis easier to manage.

You also nerfed cannabis, which not only hurts the newer players and makes cannabis easier to manage.
The problem is that everyone is growing only cannabis and maybe a few blueberries.

Make the prices that are based on how much people sold of that plant individual. I've just sold 6000 cannabis and it's made the price go down to around $6/per from $20/per because of me. All of the new players now cannot make money from it.

Also, make the weed killers recharge at a cost when you click them or something, because it's awkward for some people to get to their weed killers if they've placed covers over their crops to stop them getting stuck in them.

Why are we restricted from jetting? I don't really see how it could be abused it just helps us get to other lots faster.

BC YOUR FARMING REAL FARMERS DON'T USE JETS

WAIT DO THEY


THE ASTRONAUT FARMERS

we grow space potatoes and space cannabis