Author Topic: BLOCKLAND CRASHING WHEN LOADING MUSIC  (Read 4967 times)

Blockland was working fine before I reset my computer, now it crashes when it gets to "Loading music..."
By crash I mean it stops responding. I tried deleting cache, no luck. :panda:

Sending a console log would be useful, please refer to the sticky topics for more info.

//-------------------------- 4/7/2016 -- 17:54:50 -----
Processor Init:
   Intel Pentium II, ~3.13 Ghz
     (timed at roughly 3.14 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1984
Module Directory: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Profile Path: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Total Ram: 8055 MB
OS: Professional (build 9200), 64-bit

--------- Parsing Arguments ---------
argc = 4
argv[2] = -noconsole
argv[3] = -steam
Parsing command line arguments: -noconsole -steam
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------

It also crashes when I change my name. :/

It also crashes when I change my name. :/
...
Reinstall Blockland.


...
Reinstall Blockland.
Either way he's not sending the full console log, I've sent him a message how to do it since I saw the message of him sending the same console post as above before I got here
If we get an actual console log we should be able to help more


Either way he's not sending the full console log, I've sent him a message how to do it since I saw the message of him sending the same console post as above before I got here
If we get an actual console log we should be able to help more

That was the full console log...

Eh, it's okay. I fixed it by restarting my computer. :3

It crashes when I launch Custom.

It crashes when I launch Custom.
Console log please
this time the full thing please

that was the full thing, but i just re-checked and it changed.

console:
//-------------------------- 4/8/2016 -- 16:48:13 -----
Processor Init:
   Intel Pentium II, ~3.20 Ghz
     (timed at roughly 3.19 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1984
Module Directory: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Profile Path: C:/Program Files (x86)/Steam/steamapps/common/Blockland
Total Ram: 8055 MB
OS: Professional (build 9200), 64-bit

--------- Parsing Arguments ---------
argc = 4
argv[2] = -noconsole
argv[3] = -steam
Parsing command line arguments: -noconsole -steam
--------- Loading Common ---------
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------------------
Initializing steamAPI...
  SteamAPI initialization successful, allocating steam objects
Steam initialized...
Steam unlock successful, will use Steam authentication
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 1440 900 32 60 1
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 23
  maxWindowWidth  = 1433
  maxWindowHeight = 870
Setting screen mode to 1440x900x32@60hz (fs)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
  newFullScreen...
Changing the display settings to 1440x900x32@60Hz...
  ChangeDisplaySettings worked
Creating a new full-screen window...
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  destroying curtain
  showing window
Window reactivating...
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce GT 220/PCIe/SSE2
  Version: 3.3.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Resetting Canvas...

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------

Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-2066542589)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.

Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:762734326)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage

Binding server port to default IP
UDP initialized on port 44845
Starting client steam authentication...
Engine initialized...
Received stats and achievements from Steam

Authentication: SUCCESS
Executing config/client/avatarColors.cs.
Loading object base/data/shapes/player/m.dts
Destroying NET Server
Exporting server prefs...

Starting Single Player Server
Binding server port to default IP
UDP initialized on port 1024
Loading compiled script base/server/scripts/DamageTypes.cs.
Loading compiled script base/server/scripts/allGameScripts.cs.
... Shape with old version.
Activating package: snowBallPackage
Copying prefs to server variables
Using game mode file 'Add-Ons/GameMode_Freebuild/gamemode.txt'
Setting default server variables

---------  Loading Add-Ons (Game Mode) ---------
Loading Add-On: Support_Player_Persistence (CRC:-1790228886)
Executing Add-Ons/Support_Player_Persistence/server.cs.
Activating package: SupportPlayerPersistencePacka ge
0 datablocks added.

Loading Add-On: Brick_Large_Cubes (CRC:1420231453)
Executing Add-Ons/Brick_Large_Cubes/server.cs.
9 datablocks added.

Loading Add-On: Brick_Arch (CRC:262362025)
Executing Add-Ons/Brick_Arch/server.cs.
12 datablocks added.

Loading Add-On: Brick_V15 (CRC:649242560)
Executing Add-Ons/Brick_V15/server.cs.
4 datablocks added.

Loading Add-On: Emote_Alarm (CRC:1385772704)
Executing Add-Ons/Emote_Alarm/server.cs.
Executing Add-Ons/Emote_Alarm/emote_alarm.cs.
5 datablocks added.

Loading Add-On: Emote_Confusion (CRC:1658702409)
Executing Add-Ons/Emote_Confusion/server.cs.
Executing Add-Ons/Emote_Confusion/emote_confusion.cs.
3 datablocks added.

Loading Add-On: Emote_Hate (CRC:820012778)
Executing Add-Ons/Emote_Hate/server.cs.
Executing Add-Ons/Emote_Hate/emote_hate.cs.
3 datablocks added.

Loading Add-On: Emote_Love (CRC:-925289075)
Executing Add-Ons/Emote_Love/server.cs.
Executing Add-Ons/Emote_Love/emote_love.cs.
3 datablocks added.

Loading Add-On: Item_Skis (CRC:517673198)
Executing Add-Ons/Item_Skis/server.cs.
Executing Add-Ons/Item_Skis/item_skis.cs.
19 datablocks added.

Loading Add-On: Light_Animated (CRC:270366660)
Executing Add-Ons/Light_Animated/server.cs.
Executing Add-Ons/Light_Animated/Light_animated.cs.
4 datablocks added.

Loading Add-On: Light_Basic (CRC:2050298561)
Executing Add-Ons/Light_Basic/server.cs.
Executing Add-Ons/Light_Basic/light_basic.cs.
8 datablocks added.

Loading Add-On: Particle_Basic (CRC:-1929497084)
Executing Add-Ons/Particle_Basic/server.cs.
Executing Add-Ons/Particle_Basic/Particle_Basic.cs.
14 datablocks added.

Loading Add-On: Particle_FX_Cans (CRC:-1891087267)
Executing Add-Ons/Particle_FX_Cans/server.cs.
Executing Add-Ons/Particle_FX_Cans/Particle_FX Cans.cs.
0 datablocks added.

Loading Add-On: Particle_Grass (CRC:1022618066)
Executing Add-Ons/Particle_Grass/server.cs.
2 datablocks added.

Loading Add-On: Particle_Player (CRC:1663077420)
Executing Add-Ons/Particle_Player/server.cs.
Executing Add-Ons/Particle_Player/Particle_Player.cs.
0 datablocks added.

Loading Add-On: Particle_Tools (CRC:1169689259)
Executing Add-Ons/Particle_Tools/server.cs.
0 datablocks added.

Loading Add-On: Player_Fuel_Jet (CRC:1117175101)
Executing Add-Ons/Player_Fuel_Jet/server.cs.
Executing Add-Ons/Player_Fuel_Jet/player_fueljet.cs.
1 datablocks added.

Loading Add-On: Player_Jump_Jet (CRC:2103200223)
Executing Add-Ons/Player_Jump_Jet/server.cs.
Executing Add-Ons/Player_Jump_Jet/player_jumpjet.cs.
1 datablocks added.

Loading Add-On: Player_Leap_Jet (CRC:1943632399)
Executing Add-Ons/Player_Leap_Jet/server.cs.
Executing Add-Ons/Player_Leap_Jet/Player_LeapJet.cs.
1 datablocks added.

Loading Add-On: Player_No_Jet (CRC:615244099)
Executing Add-Ons/Player_No_Jet/server.cs.
Executing Add-Ons/Player_No_Jet/Player_NoJet.cs.
1 datablocks added.

Loading Add-On: Player_Quake (CRC:1687209181)
Executing Add-Ons/Player_Quake/server.cs.
Executing Add-Ons/Player_Quake/Player_Quake.cs.
1 datablocks added.

Loading Add-On: Projectile_GravityRocket (CRC:433715245)
Executing Add-Ons/Projectile_GravityRocket/server.cs.
12 datablocks added.

Loading Add-On: Projectile_Pinball (CRC:-544442195)
Executing Add-Ons/Projectile_Pinball/server.cs.
3 datablocks added.

Loading Add-On: Projectile_Pong (CRC:-69104802)
Executing Add-Ons/Projectile_Pong/server.cs.
9 datablocks added.

Loading Add-On: Projectile_Radio_Wave (CRC:-2023194205)
Executing Add-Ons/Projectile_Radio_Wave/server.cs.
8 datablocks added.

Loading Add-On: Sound_Synth4 (CRC:1532231296)
Executing Add-Ons/Sound_Synth4/server.cs.
12 datablocks added.

Loading Add-On: Sound_Beeps (CRC:-1153132987)
Executing Add-Ons/Sound_Beeps/server.cs.
9 datablocks added.

Loading Add-On: Sound_Phone (CRC:773839922)
Executing Add-Ons/Sound_Phone/server.cs.
8 datablocks added.

Loading Add-On: Vehicle_Ball (CRC:555406849)
Executing Add-Ons/Vehicle_Ball/server.cs.
Executing Add-Ons/Vehicle_Ball/Vehicle_ball.cs.
1 datablocks added.

Loading Add-On: Vehicle_Flying_Wheeled_Jeep (CRC:-1382898566)
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/server.cs.
  Loading Add-On "Vehicle_Jeep"
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
Executing Add-Ons/Vehicle_Flying_Wheeled_Jeep/Vehicle_FlyingWheeledJeep.cs.
14 datablocks added.

Loading Add-On: Vehicle_Horse (CRC:1917845464)
Executing Add-Ons/Vehicle_Horse/server.cs.
4 datablocks added.

Loading Add-On: Vehicle_Jeep (CRC:1349067592)
Executing Add-Ons/Vehicle_Jeep/server.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Tire.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Explosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_FinalExplosion.cs.
Executing Add-Ons/Vehicle_Jeep/jeep_Spring.cs.
0 datablocks added.

Loading Add-On: Vehicle_Magic_Carpet (CRC:-1096576739)
Executing Add-Ons/Vehicle_Magic_Carpet/server.cs.
Executing Add-Ons/Vehicle_Magic_Carpet/vehicle_magiccarpet.cs.
1 datablocks added.

Loading Add-On: Vehicle_Tank (CRC:686436092)
Executing Add-Ons/Vehicle_Tank/server.cs.
  Loading Add-On "Weapon_Rocket_Launcher"
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
Warning: DamageType "RocketDirect" already exists.
Warning: DamageType "RocketRadius" already exists.
Executing Add-Ons/Vehicle_Tank/Vehicle_Tank.cs.
Activating package: TankPackage
33 datablocks added.

Loading Add-On: Weapon_Bow (CRC:504558410)
Executing Add-Ons/Weapon_Bow/server.cs.
Executing Add-Ons/Weapon_Bow/weapon_bow.cs.
13 datablocks added.

Loading Add-On: Weapon_Gun (CRC:-1585126293)
Executing Add-Ons/Weapon_Gun/server.cs.
15 datablocks added.

Loading Add-On: Weapon_Guns_Akimbo (CRC:4935343)
Executing Add-Ons/Weapon_Guns_Akimbo/server.cs.
Executing Add-Ons/Weapon_Guns_Akimbo/Weapon_AkimboGun.cs.
4 datablocks added.

Loading Add-On: Weapon_Horse_Ray (CRC:1153939519)
Executing Add-Ons/Weapon_Horse_Ray/server.cs.
Executing Add-Ons/Weapon_Horse_Ray/Weapon_HorseRay.cs.
12 datablocks added.

Loading Add-On: Weapon_Push_Broom (CRC:1168941379)
Executing Add-Ons/Weapon_Push_Broom/server.cs.
10 datablocks added.

Loading Add-On: Weapon_Rocket_Launcher (CRC:1336716140)
Executing Add-Ons/Weapon_Rocket_Launcher/server.cs.
Executing Add-Ons/Weapon_Rocket_Launcher/weapon_rocket launcher.cs.
Warning: DamageType "RocketDirect" already exists.
Warning: DamageType "RocketRadius" already exists.
0 datablocks added.

Loading Add-On: Weapon_Spear (CRC:595440415)
Executing Add-Ons/Weapon_Spear/server.cs.
12 datablocks added.

Loading Add-On: Weapon_Sword (CRC:1749475497)
Executing Add-Ons/Weapon_Sword/server.cs.
8 datablocks added.

Loading Add-On: Print_1x2f_Default (CRC:-681811991)
Executing Add-Ons/Print_1x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2f_Default (CRC:-1613119619)
Executing Add-Ons/Print_2x2f_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Default (CRC:1424717213)
Executing Add-Ons/Print_2x2r_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_Letters_Default (CRC:-1309313723)
Executing Add-Ons/Print_Letters_Default/server.cs.
0 datablocks added.

Loading Add-On: Print_2x2r_Monitor3 (CRC:-1236091548)
Executing Add-Ons/Print_2x2r_Monitor3/server.cs.
0 datablocks added.

Loading Add-On: Print_1x2f_BLPRemote (CRC:368889976)
Executing Add-Ons/Print_1x2f_BLPRemote/server.cs.
0 datablocks added.

Loading Add-On: Vehicle_Pirate_Cannon (CRC:1003759558)
Executing Add-Ons/Vehicle_Pirate_Cannon/server.cs.
Executing Add-Ons/Vehicle_Pirate_Cannon/Vehicle_Pirate_Cannon.cs.
Executing Add-Ons/Vehicle_Pirate_Cannon/player.cs.
Activating package: PirateCannonPackage
19 datablocks added.

Loading Add-On: Vehicle_Rowboat (CRC:1229040606)
Executing Add-Ons/Vehicle_Rowboat/server.cs.
Executing Add-Ons/Vehicle_Rowboat/Vehicle_rowboat.cs.
2 datablocks added.

Loading Add-On: Item_Key (CRC:-1682392750)
Executing Add-Ons/Item_Key/server.cs.
Executing Add-Ons/Item_Key/yellowKey.cs.
Executing Add-Ons/Item_Key/greenKey.cs.
Executing Add-Ons/Item_Key/blueKey.cs.
8 datablocks added.

Loading Add-On: Brick_Checkpoint (CRC:1865703626)
Executing Add-Ons/Brick_Checkpoint/server.cs.
Activating package: CheckpointPackage
1 datablocks added.

Loading Add-On: Brick_Treasure_Chest (CRC:1698237131)
Executing Add-Ons/Brick_Treasure_Chest/server.cs.
Activating package: TreasureChestPackage
Activating package: TreasureChestPersistencePacka ge
2 datablocks added.

Loading Add-On: Brick_Halloween (CRC:-613787137)
Executing Add-Ons/Brick_Halloween/server.cs.
Executing Add-Ons/Brick_Halloween/2012/server.cs.
Activating package: pumpkinCarving
21 datablocks added.

Loading Add-On: Brick_Teledoor (CRC:1435727724)
Executing Add-Ons/Brick_Teledoor/server.cs.
Activating package: TeledoorPackage
1 datablocks added.

Loading Add-On: Brick_Christmas_Tree (CRC:-2133731237)
Executing Add-Ons/Brick_Christmas_Tree/server.cs.
1 datablocks added.

Loading Add-On: Support_Doors (CRC:-1196162113)
Executing Add-Ons/Support_Doors/server.cs.
Executing Add-Ons/Support_Doors/doors.cs.
Activating package: happyDoorFunTime
0 datablocks added.

Loading Add-On: Brick_Doors (CRC:-1479130114)
Executing Add-Ons/Brick_Doors/server.cs.
Executing Add-Ons/Brick_Doors/bricks/door_house.cs.
Executing Add-Ons/Brick_Doors/bricks/door_glass.cs.
Executing Add-Ons/Brick_Doors/bricks/door_houseWindow.cs.
Executing Add-Ons/Brick_Doors/bricks/door_jail.cs.
Executing Add-Ons/Brick_Doors/bricks/door_plain.cs.
16 datablocks added.

Loading Add-On: Item_Sports (CRC:1834537878)
Executing Add-Ons/Item_Sports/server.cs.
Executing Add-Ons/Item_Sports/support.cs.
Activating package: sportBallsPackage
Executing Add-Ons/Item_Sports/basketball.cs.
Executing Add-Ons/Item_Sports/football.cs.
Executing Add-Ons/Item_Sports/soccer.cs.
Executing Add-Ons/Item_Sports/dodgeball.cs.
Executing Add-Ons/Item_Sports/horse.cs.
31 datablocks added.

Loading Add-On: Bot_Hole (CRC:762734326)
Executing Add-Ons/Bot_Hole/server.cs.
Executing Add-Ons/Bot_Hole/support.cs.
Executing Add-Ons/Bot_Hole/holes.cs.
Executing Add-Ons/Bot_Hole/events.cs.
Executing Add-Ons/Bot_Hole/packages.cs.
Activating package: BotHolePackage
2 datablocks added.

Loading Add-On: Bot_Blockhead (CRC:44945505)
Executing Add-Ons/Bot_Blockhead/server.cs.
Executing Add-Ons/Bot_Blockhead/bot_base.cs.
2 datablocks added.

Loading Add-On: Bot_Horse (CRC:-2047078495)
Executing Add-Ons/Bot_Horse/server.cs.
Executing Add-Ons/Bot_Horse/bot_base.cs.
2 datablocks added.

Loading Add-On: Bot_Shark (CRC:347434692)
Executing Add-Ons/Bot_Shark/server.cs.
Executing Add-Ons/Bot_Shark/bot_base.cs.
Activating package: holeSharkPackage
Executing Add-Ons/Bot_Shark/support.cs.
4 datablocks added.

Loading Add-On: Bot_Zombie (CRC:917902898)
Executing Add-Ons/Bot_Zombie/server.cs.
Executing Add-Ons/Bot_Zombie/bot_zombie.cs.
Activating package: holeZombiePackage
2 datablocks added.




Datablock Report:
  Base:    424
  Paint:   252
  Add-Ons: 393
  Music:   15
  Total:   1084

Loading Print_1x2f_Default
Loading Print_1x2f_BLPRemote
Loading Print_2x2f_Default
Loading Print_2x2r_Default
Loading Print_2x2r_Monitor3
Loading Print_Letters_Default

*** CREATING MISSION
*** Stage 1 create
136 environmental resource files found

By crash I mean it stops responding.

Cough cough, here's a quote I had for someone who had the same issue.

That's just the way Windows is.
Blockland is busy trying to load and process everything. Clicking it tells Windows that you want to interact with it. But since it's so busy doing a lot of work, it doesn't give a response to the click. Windows then tells you it's not responding. This doesn't mean Blockland stopped working, and that's not what the error implies either. It's just not responding because it's busy. You don't always have to close a 'not-responding' program. It will continue to work and the error will even go away when it resumes being responsive.

So basically, just wait. It'll work.

Please don't post the console log as text, upload it, not post in text