Author Topic: How to execute Dts or Blb file in server.cs  (Read 703 times)

I'm trying to create a brick playertype and I need a little help with this:
I've found the brick model that I'm looking for, and now I'm trying to create the code. I sort of know how to do the actual code, but what I dont know is how to execute a Blb or a Dts file in the server.cs. And I'm not good at coding, so if you post a little hint, that's not enough.

You don't execute blb or dts files. Look at other simple brick add-ons to see how it's done.

You don't execute blb or dts files. Look at other simple brick add-ons to see how it's done.
No no, its a playertype that looks like a brick.
But if you mean there's some code in the brick add-on files that'll maybe help me, then I'll take a tiny peek.

No no, its a playertype that looks like a brick.

Oh, I've missed that. In that case it's more complicated, as you have to convert the brick to .dts and properly rig a player model.

Probably best to post this over in modification help: https://forum.blockland.us/index.php?board=29.0