They aren't actual arrays though.How an actual array would work:$Variable = [0,5,3];This would create $Variable as a pointer to an array, and set $Variable.length to 3, $Variable[0] to 0, etc.$Variable[1] = 6; would then change it to [0,6,3]. Without the array existing, it would create $Variable as a pointer to the array, and set the value(s) accordingly. This doesn't happen in TS.When you do $Variable[1] = 6; $Variable is still null. There is no determinable length to it. All you're doing is actually setting $Variable1 = 6;Example:%x = 1;%y = 2;$Variable[%x,%y] = 1;This is just doing$Variable1_2 = 1;There is no way to tell the engine how many things are in the 'array' when you use a foreach, in TorqueScript.
We really don't need more syntactical sugar. We got plenty.