Author Topic: Checking if a player is submerged in water  (Read 523 times)

Is there a function for this?

I don't think one exists by default, but you can package the onEnterLiquid(%this, %obj, %coverage, %type) and onLeaveLiquid(%this, %obj, %type) functions to make one.

I don't think one exists by default, but you can package the onEnterLiquid(%this, %obj, %coverage, %type) and onLeaveLiquid(%this, %obj, %type) functions to make one.
This worked, thanks!