Author Topic: Above age 20, why are we still playing this game?  (Read 5428 times)

Would probably(try) to make a game with Torque 3D, but I only have a Mac.

I'm a loving manchild who sucks at moving on with life

Creative outlet really. I could be edgy and make stuffty art on tumblr instead, but this game just kinda grew on me.

It's fun. I'll leave (again) when I stop having fun :cookieMonster:

not outta high school just yet but I'm sure I'll keep playing this every now and again like I do already simply because it's fun for me to jump in for a while and make or load up something neat and play on it for a bit then do something else
and occasionally go to a neat server for a while and have fun with any friends that may be there

I just keep my servers up and drop in sometimes.  It's good to see familiar faces and have a chat, it's more of a social platform to me with the added bonus of game play on the side.
this, regarding social aspect. Modding is fun and shenanigans can ensue when you host work in progress mods and people start stress testing them or doing silly things

Ive considered trying to pick up unity or unreal but compared to bl, development for such platforms isnt just as fun. its a very solo thing unlike BL where you can literally develop your mod/game while people are on the server so its never too monotonous

that and the base game really helps with shifting the focus to how the server/gamemode/game plays and looks, rather than making sure the game engine is running the way we want it or the networking code is designed well for multiplayer.
« Last Edit: June 08, 2016, 06:20:14 PM by Conan »

This year marks six/seven years of me playing Blockland.
I'm 22 now, and I guess I never got so involved in any other game. I still play Blockland, but have since moved onto other, bigger games. I mostly play Arma 3 now, and even then, I spend most of my time in the editor. It's difficult to find a sandbox, which such a sheer level of freedom like Blockland. It's got so much more fidelity and modability than Minecraft, way more constructive freedom than GMod, and a much more apporachable and adaptable layout than say Roblox.

It really feels like a well thought out, and polished game. I feel pretty lucky to have seen it changr and grow over the years, and it kind of saddens me that we may probably never get some of the promised updates, like vehicle physics, or possibly even more accessories.

Blockland was a game before its time, and was really only held back by engine limitations.

I can only really dream of a Blockland 2 these days, haha.

Glad to see the devs, like Rotondo, are still making games and seem to be enjoying themselves just as much.

Onya boys.
« Last Edit: June 08, 2016, 11:46:50 PM by Kniaz »

I'm nineteen
Does that count



It began as a canvas for video ideas, and has become a starting point for modeling and scripting skills. It's true that Blockland has its limitations, but I can finally make the stuff I used to find myself thinking "I wish someone would make this..." and I want to leave neat things behind.

Besides, it's got an allure. The idea of building whatever you want, then driving in it. I'll want to make a game eventually, but I'd have to leave all these familiar bricks and blockheads behind.

I've been playing it way less, but I've been thinking about it as much as ever. I know I've got at least one real good build in me, and I want to see it realized. First I just need to change this one tiny thing on the crown vic ............

I'm over 20 and I still play blockland because it's fun yo.
There will always be discussion to be found and plenty of fooling around to get in to.

i don't play the game very often anymore, but i still have short bursts of playing it every few months, where i go on, spend about a week or two trying to build something great, and then getting bored and giving up halfway through. still, it's a fun game, and as long as it stays at least reasonably popular i don't think i'll ever leave it behind

the community mostly, but also because i like lego and blockland is the game i knew lego would never make, or at least not with as much freedom as it has. i just wanted a lego game where i could build anything and explore it however i wanted with whoever i wanted

i also like how much you can change blockland, and how easily you can do it. nothing is stopping you from creating a completely different game that not only plays different, but looks different aswell. it almost feels like its own game engine, or at least a simplified torque engine. that to me makes blockland the ultimate sandbox that cant be compared to anything else. its why ill easily be able to play blockland long after its dead. as long as single player still works blockland will always remain my most played game
« Last Edit: June 10, 2016, 10:15:35 AM by mod-man »

let me post a bit more:
blockland has a lot of variety, you could just enjoy the servers currently available, you could try building a couple things yourself in singleplayer, you could even try creating servers for other people to enjoy, or you could even go as far as to create add-ons for the game.
I still like to call blockland a 'revolutionary' game just because it keeps you hooked for years, and you really can't just leave it, you always seem to return to it eventually. it's all because of the community, the game, and so on.
yes, you could moan about blockland's limits, but, if anything, it allows you to be more creative and think of ways you could get around those issues. it really is a game which teaches you how to deal with restrictions and how to make the absolute most of what you have. not just the engine either, the color and brick size restrictions really add a layer of 'challenge' to the game which other games don't have.
blockland is also extremely customisable, making you be able to do a lot of things, ignoring the restictions. it's a very open game, allowing a wide variety of people with a wide variety of interests to all enjoy the game.
to this day I still think badspot underestimates how amazing of a game this really is, as it's lived for 10 years and is still going (mostly) fine

another point I want to make is that I don't know if I would have the same feelings of this game if I only bought it a week ago. I bought this game when I was 7ish and it's changed my entire life and has made me into a completely different person at this point; now instead of being unproductive and just playing stuffty games in a giant failure of trying to entertain myself, I can create stuff I've always wanted to create, and the game that's started all that for me is blockland.
I'm still only 14 too, I've got a long way to go in life but this game has made me more aware of everything and who I am, but most importantly, what I like to do, which is to create.

I can write many more paragraphs but I think this should be enough.
In the future, I have an aspiration to create a game similar to blockland, which has the same effect on everyone as it has done to me. I want to 'pass the tradition on'.
but that's years later, all I can do is just appreciate what this game has done to me.