Author Topic: Default-ish Weapon Pack {BOTH PACKS, BABY}  (Read 11347 times)

Is it just me, or does that revolver have no cylinder?

Is it just me, or does that revolver have no cylinder?

Because they're supposed to look like minifigure toys

Because they're supposed to look like minifigure toys
well i mean it looks like that, but it doesn't really look like a revolver
on the other hand pretty much everything else looks awesome


definitely closer to default than frickin guns like bushido's or khain's. I mean their models are great but trying to define it as the style blockland models """should""" be in really rubs me the wrong way
nice job, jake from state farm
what are you talking about. khains are pretty spot on.


Two things, the models are all colorshiftable for people who want to make variants or tiers of weapons. Second is that there's a missing weapon I haven't included yet because I wanted to rework it to function better, which I'll add in later.

It's true, weapons are very defaultish, maybe too much.
 I like it.


Make a grenade launcher and a special projectile to go with it

Moaaaaaaaaar! These are great!

Yo ya need more guns man, these though are great so far :3

The crossbow seems to be not using it's fire animation.
The reload animation quickly changes to the frame which i think belongs to the frame at the end of the fire animation and then proceeds from there on but it looks weird.
Or do i have some issue?

i feel like this pack needs more recognition

i feel like this pack needs more recognition

thx bro

What's expected for the future of this pack:
Charge-swing flanged mace, throwing darts, a high-dps knife, a projectile-based magic wand, an updated and remodeled RPG tools pack with some extra tools and some magic spells and scrolls.

Also maybe a special variant for all ranged weapons to have ammunition. This is a maybe though.
« Last Edit: June 28, 2016, 10:10:23 PM by IkeTheGeneric »