What is?This is a pack of weapons and armor that I made for use in a dungeon-type setting. I don't know what the forget I was thinking. I plan on making more seasons that each have their own individual theme.
Skeleton Sword & Shield- Fast
- +20% chance to negate damage while equipped.
- Short range
- Low damage
Skeleton Axe- Medium damage
- Slow
- Close range
Skeleton Hammer- High damage
- Very slow
- Short Range
Skeleton Greatsword- High damage
- Fast
- Very long range
Skeleton CutlassesSkeleton Helmet- +7% protection against regular damage
- +10% protection against Skeleton Weapons
Skeleton Armor- +13% protection against regular damage
- +20% protection against Skeleton Weapons
Skeleneer Helmet- +10% protection against Skeleton Weapons
- +14% damage when using Dual-Wielded Swords & Cutlasses
Credits
Yachty/Path/Phanto [48720] - Models & Scripts
Gytyyhgfffff [26879] - Exporting & YAAAAARRRG
Ottosparks [10293] - Helping me with damage issues & being handsome
If anyone wants to contribute some cool sound effects or CI images, I will put your name here and make a weapon in your name for the next seasonPlanned Features+ Might add a shield to pair with the sword, or might just do a smaller sword and use that with shield
+ A dagger
+ Maybe add special attacks/effects to the weapons (ie. damage over time, powerful stab, etc)
+ Set bonuses (if you have all the armor and equip a certain skeleton weapon, you'll get cool perks)
Known Issues- Equipping and removing armor causes avatar nodes to be gone until updated
- Hammer and axe clip through parts of the player/helmet (unfixable)
Found a bug?If you notice any balance issues or strange bugs not mentioned above, please PM me. Be detailed and specific, providing screenshots if applicable.
if you make fun of the ✦✦✦ in the title I will beat you with chair