Author Topic: <::CCA Code Manual::>  (Read 1420 times)

Hello Unit, you will need these Codes for Radio. (This is for my upcoming HL2RP)

10-0: Caution/Use Caution.
10-1: Not Understood.
10-2: Negative.
10-3: Copy/Copy That/Affirmative/Understood
10-4: Out of Standardized Service, Unspecified Reason.
10-5: In service/On Duty.
10-6: Identify/Identify Numbers/Identify Radio Frequency.
10-7: Witnesses/Civilians/Observers Present.
10-8: Requesting Transit Advice/How to Proceed to Location.
10-9: Citizen(s) are with Suspect(s).
10-10: Prisoner in Custody/Transporting Prisoner.
10-11: Pick up Incapacitated/Injured Prisoner.
10-12: Requesting Equipment Resupply/Equipment Exchange With Another Unit.
10-13: Returning to Nexus/Designated Post.
10-14: Location.
10-15: Communication Device (Radio, Telephone, Etcetera).
10-16: Disregard Previously Received Orders/Assignment.
10-17: Requesting Vehicular Reinforcement(s)/Requesting Retrieval via Vehicle.
10-18: Clear/All Clear/Area Secure/Sector Secure.
10-19: Violation/Crime in Progress. A Violation/Crime is in Progress, In Pursuit.
10-20: DB/Dead Body, Death by Drowning.
10-21: Alarm/Alert/Request.
10-22: Assistance Requested at Nexus.
10-23: Checkpoint.
10-24: Patrol, Patrol in Progress.
10-25: Dead Body/DB/Corpse.
10-26: Self Delete.
10-26A: Attempted Self Delete.
10-27: Missing Unit/Person.
10-28: Priority Check/Security Check/Security Investigation.
10-29: Lock-Out/Lock-Down.
10-30: Found Contraband.
10-31: Suspicious Person.
10-32: Person is Requesting Assistance.
10-33: Prowler/Sneaking Person.
10-34: Shooting.
10-35: Gun Involved in Situation, Not Fired.
10-36: Be Prepared to Receive Hostilities.
10-37: Theft/Thievery/Larceny.
10-38: Send Assistance/Send Medical Assistance/Send Unit to Assist.
10-39: Explosion(s).
10-40: Officer is in Need of Assistance/Officer Under Fire..
10-41: Officer is Down/Officer in Danger.
10-42: Reinforcements Required Immediately.

Code 1: Requesting Overwatch Reinforcements/Overwatch Deployed.
Code Yellow: Mass Disaster Scenario, City-Wide Emergency.
Code Red: Judgement Waiver Enacted/Autonomous Judgement Waiver Enacted.
« Last Edit: June 18, 2016, 01:18:59 AM by Kyle Crane »

Very detailed, but why here? Why not create your own Google Docs page and post this and your app there?

I mean this is great and all, and I encourage you to make your RPs more immersive, however, on a practical scale, no one is going to remember these.

In addition, having a huge amount of varying 10 codes and 11 codes are really not making it easier to remember.  My suggestion is make a simplified version where each number in each digit means something.

Perhaps 1-0516 could represent the following:

Enforcement control scale (1-10) [ECS]* :: 1 :: Situation under control.
Affect of incident :: 0 :: "Domestic"
Type of incident :: 5 :: "Vehicular"
Incident description :: 1 :: "Collision"
Impact :: 4 :: "Injuries reported, minor loss of property, no loss of life."

*ECS
0 = No officers responded.
00 = No officers requested, no assistance needed.
1 = Under control.
2 = Stabilization imminent.
3 = Stabilization delayed, requesting backup.
4 = Stabilization delayed, backup not responded.
5 = Losing control of situation/unable to maintain law enforcement control.  Perimeter and other enclosure efforts requested.
6 = Perimeter and other enclosure efforts completed, stabilization expected soon.
7 = Perimeter and other enclosure efforts incomplete.  Further enclosure efforts needed.  SWAT Requested.
8 = Continual danger to civilians.  Evacuation requested.  SWAT-assisted.
9 = Continual danger to civilians.  Evacuation underway.  SWAT entering major operation.
10 = Civilians evacuated.  SWAT in full operation.
11 = SWAT efforts insufficient or unsuccessful, requesting military support.
12 = Military support responding.  Efforts to contain or divert issue underway.
13 = Military suppression active.

I mean this is great and all, and I encourage you to make your RPs more immersive, however, on a practical scale, no one is going to remember these.

In addition, having a huge amount of varying 10 codes and 11 codes are really not making it easier to remember.  My suggestion is make a simplified version where each number in each digit means something.

Perhaps 1-0516 could represent the following:

Enforcement control scale (1-10) [ECS]* :: 1 :: Situation under control.
Affect of incident :: 0 :: "Domestic"
Type of incident :: 5 :: "Vehicular"
Incident description :: 1 :: "Collision"
Impact :: 4 :: "Injuries reported, minor loss of property, no loss of life."

*ECS
0 = No officers responded.
00 = No officers requested, no assistance needed.
1 = Under control.
2 = Stabilization imminent.
3 = Stabilization delayed, requesting backup.
4 = Stabilization delayed, backup not responded.
5 = Losing control of situation/unable to maintain law enforcement control.  Perimeter and other enclosure efforts requested.
6 = Perimeter and other enclosure efforts completed, stabilization expected soon.
7 = Perimeter and other enclosure efforts incomplete.  Further enclosure efforts needed.  SWAT Requested.
8 = Continual danger to civilians.  Evacuation requested.  SWAT-assisted.
9 = Continual danger to civilians.  Evacuation underway.  SWAT entering major operation.
10 = Civilians evacuated.  SWAT in full operation.
11 = SWAT efforts insufficient or unsuccessful, requesting military support.
12 = Military support responding.  Efforts to contain or divert issue underway.
13 = Military suppression active.

They can copy the url and open steam tab or write it on or something like that, also not all of them are important. The most importants are patrol ones locations and etc. I suggest to focus on the most important ones. Also they can ask me if they do not remember.

better idea: a few or none entirely, just use the radio as another form of text communication or something because very few will care enough to use any numbers

i like how (probably) robbed it off garry's mod hl2rp and (probably) robbed it off some community but whatever, everybody does that.

Why are you making several threads? Keep it all contained in 1 thread, don't spam up the forums with multiple topics for your RP.

Not a single person will memorize those.

Not a single person will memorize those.
Can confirm. I can barely remember what I had for breakfast this morning.

Why are you making several threads? Keep it all contained in 1 thread, don't spam up the forums with multiple topics for your RP.

Why are you so ignorant? I told you on the other thread.

Can confirm. I can barely remember what I had for breakfast this morning.

This happens to everyone, as i said. I do not want CPs to remember it all. Only focus on important ones like

10-50
10-20
10-2 and etc.

Also you can get used to if when you use it alot

Why are you so ignorant? I told you on the other thread.
There's no question of ignorance.  This is a question of spamming.  Next time, reserve a post before someone responds and edit that in with all the information you want.

Second, isn't it ignorance to assume that someone read your thread when he didn't even reply on the thread smh...

This happens to everyone, as i said. I do not want CPs to remember it all. Only focus on important ones like

10-50
10-20
10-2 and etc.

Also you can get used to if when you use it alot
This is the problem.  Don't put a daunting task in the way of having a good time.  You will have a hard time retaining players by doing this.  I recommend that you either codify it in a way that explains situations using a logical flow of numbers like I suggested before, drastically reduce the codes in the list, or not use codes at all.  The second choice is probably the best if you want an intersection of simplicity and immersion.  Like you should maybe have no more than 8-12 codes.
« Last Edit: June 17, 2016, 03:09:38 PM by SWAT One »

Okay i did a HUGE update and its easy to remember now. These are the only important ones.

Okay i did a HUGE update and its easy to remember now. These are the only important ones.
oh lord no it's not did you seriously just copy 42 10-codes from a clockwork hl2rp

ive wasted far too long of my life on both clockwork and non-clockwork HL2RP (and on almost all servers i was civil protection) and i can tell you people are only going to use maybe 10 or 12 of those, maybe 15 if you get some dedicated guy

also i dont see HL2RP working out so well in BL
« Last Edit: June 18, 2016, 06:06:29 AM by Decepticon »

Judging by what Decepticon said:
People are only going to use maybe 10 or 12 of those, maybe 15 if you get some dedicated guy

And judging by the average attention span of any Blockland player, there's a reason I said,
You should maybe have no more than 8-12 codes.

I'm not saying it for the purpose of saying it or to make your server less immersive.  I mean, look at some of these.  Some of these are just a way of saying others.  Some of them are outright synonyms.