Didn't know whether this would go in Off Topic or Games, so I'll put it here.
Let me give you a run down of what is supposed to happen
- Combine spawn
- An aiscripted_schedule tells them to set the player as the goal entity (run to them in combat mode)
- Combine use the two info_node_hints to jump into the playing field
- As a squad, they hunt down the player
Instead what happens is this:
- Combine spawn
- They idle in place (not even in combat) until the player comes into view
- Combine actually activate and attempt to take down the player
- However, they do not use the two info_node_hints that have been placed, and instead circle the hole, trying to find them
I have tried moving, removing props, removing the displacement underneath them, and using an npc_maker to somehow fix this behavior, but nothing has worked. I have looked at countless (the only) tutorial
s to find why they wouldn't jump down. Does it have to do with the height they're jumping down?
Any of you guys have any ideas?