Author Topic: Can someone help me out with an info_node_hint in Hammer Editor?  (Read 421 times)

Didn't know whether this would go in Off Topic or Games, so I'll put it here.


Let me give you a run down of what is supposed to happen

  • Combine spawn
  • An aiscripted_schedule tells them to set the player as the goal entity (run to them in combat mode)
  • Combine use the two info_node_hints to jump into the playing field
  • As a squad, they hunt down the player

Instead what happens is this:
  • Combine spawn
  • They idle in place (not even in combat) until the player comes into view
  • Combine actually activate and attempt to take down the player
  • However, they do not use the two info_node_hints that have been placed, and instead circle the hole, trying to find them

I have tried moving, removing props, removing the displacement underneath them, and using an npc_maker to somehow fix this behavior, but nothing has worked. I have looked at countless (the only) tutorials to find why they wouldn't jump down. Does it have to do with the height they're jumping down?

Any of you guys have any ideas?