
Fixed it. You didn't add your
detail32 empty and you didn't add the
shape empty. Also, for the new exporter, you have to use empties for
mountPoint and etc. for armatures (I used
Single Arrow). Then you need to parent your mountPoint and stuff to detail32, and parent detail32 to shape. Your model stays by itself.
(Also first person for it is kinda messed up, but that's easy to fix.)