Author Topic: [Event] PlaySoundOn (v2)  (Read 2474 times)

PlaySoundOn
Version 2

Adds two output events
Player>PlaySoundOn[Sound][Slot]
Player>StopSoundOn[Slot]

Slot is a number between 0-3 so a player can play 4 sounds at once,
however be warned that some add-ons may utilize these slots for sounds so keep in mind certain slots may override other sounds

Download

Swololol.com
0.49kb
« Last Edit: July 17, 2016, 05:52:07 PM by Swollow »

seems interesting yet complicated, trying this out

I'm confused how is it different from normal PlaySound?  Couldn't you always play multiples?

I'm confused how is it different from normal PlaySound?  Couldn't you always play multiples?
This doesn't just play where the player is when the sound is started, it's "on" the player so it follows them. I think.

if you have a long sound but the player keeps moving this playsoundon will follow the player

oooh I didn't notice it was a Player event.  That's cool

Can you use this on Bots? If no, please do it.

Can you use this on Bots? If no, please do it.
yes you can nvm i lied i put the output event on aiPlayer and i should have put it on bot instead, redownload

v1->v2
You can now use playSoundOn and stopSoundOn with bots
« Last Edit: July 17, 2016, 05:52:28 PM by Swollow »

yes you can nvm i lied i put the output event on aiPlayer and i should have put it on bot instead, redownload

v1->v2
You can now use playSoundOn and stopSoundOn with bots

Thank you.

How about a client version so we could make notification sounds that only the client hears?