Author Topic: [ZOMBIE MOD] Zombies Are People Too - Fixed  (Read 10238 times)

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It should now work normally. I fixed bugs regarding AI connection, zombie bricks not working when loaded, and the smasher charge not working.
Let me know if there's any other bugs and I can try to fix them.

edit: I haven't tested this with Slayer, just a regular minigame.
Doesn't work with slayer properly;
the bottom print doesn't show and zombies don't spawn
« Last Edit: August 27, 2016, 12:47:33 PM by --LegoPepper-- »

so thats why its called zapt



Blockland glass asks me to update the game-mode whenever I start up BL. Which breaks this.

Blockland glass asks me to update the game-mode whenever I start up BL. Which breaks this.
What about now?


It still asked me.
Can you do me a favor and update it, then send me the zip?

Can you do me a favor and update it, then send me the zip?
Sorry I was so delayed I got distracted with stuff in real life.

Here's what it updates it to. https://www.dropbox.com/s/dpjzhmp57s611bs/GameMode_ZAPT.zip?dl=0

Sorry I was so delayed I got distracted with stuff in real life.

Here's what it updates it to. https://www.dropbox.com/s/dpjzhmp57s611bs/GameMode_ZAPT.zip?dl=0
Alright thanks. I applied the fixes to the file you sent me and reuploaded it, but I have my other one backed up just in case.
I'm currently testing it on my server to make sure everything works.



Could somebody test this with Slayer and let me know whether it works correctly? Slayer should place the ZAPT options inside the Advanced tab of the GUI.

This pleases me
like, a lot