Author Topic: [SOLVED] What do these return numbers mean on fxDTSbrick::plant()  (Read 2191 times)


I've gotten it to spawn all the bricks, but now I have another problem

The missing blocks were regular bricks that I destroyed, the remaining are glitch bricks that I can't hit with a hammer and I can fly through

Quote
Find out what the plant error returns
all the broken ones return '1' for overlap, but they aren't overlapping anything
how do I fix this??
« Last Edit: August 13, 2016, 05:29:53 PM by KozzyMoto »

Find out what the plant error returns

After successfully planting a brick you have to call %brick.trustCheckFinished();

It works!!!
Thanks everyone for all the help!