Author Topic: Hosting server crashes Blockland on "connecting to local host"  (Read 807 times)

I was trying to start up my drag racing server for today (to work on events, specifically getting money when you win a race), but every time I tried Blockland has crashed while loading. The loading bar said, "connecting to local host".

Console log

Try trace(1); before starting the server then posting a new console.log

Try trace(1); before starting the server then posting a new console.log
ok

Also, update. I disabled Vehicle_F100 (Fierra F100) and the game spawned me into the world before crashing.
Traced console.log, as well as a little note where I crashed
https://www.dropbox.com/s/ain0hpmo3zl5xpm/console.log?dl=1
Also lol, the game crashed as soon as I typed "wow good thing the one time I use trace(1); it doesn't crash"

FYI the game crashed by just saying "Blockland.exe has stopped working"

Try disabling Brick_Logic

Try disabling Brick_Logic

Your blockland needs you to not have logic enabled so physics can work