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Hosting server crashes Blockland on "connecting to local host"
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Topic: Hosting server crashes Blockland on "connecting to local host" (Read 807 times)
Sideswipe
August 19, 2016, 02:20:22 PM
I was trying to start up my drag racing server for today (to work on events, specifically getting money when you win a race), but every time I tried Blockland has crashed while loading. The loading bar said, "connecting to local host".
Console log
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Shift Kitty
August 19, 2016, 02:26:07 PM
Try trace(1); before starting the server then posting a new console.log
Sideswipe
August 19, 2016, 02:31:54 PM
Quote from: Shift Kitty on August 19, 2016, 02:26:07 PM
Try trace(1); before starting the server then posting a new console.log
ok
Sideswipe
August 19, 2016, 02:49:51 PM
Also, update. I disabled Vehicle_F100 (Fierra F100) and the game spawned me into the world before crashing.
Traced console.log, as well as a little note where I crashed
https://www.dropbox.com/s/ain0hpmo3zl5xpm/console.log?dl=1
Also lol, the game crashed as soon as I typed "wow good thing the one time I use trace(1); it doesn't crash"
FYI the game crashed by just saying "Blockland.exe has stopped working"
Kyuande
August 19, 2016, 03:56:42 PM
Try disabling Brick_Logic
Potatoh
August 20, 2016, 02:58:32 PM
Quote from: Kyuande on August 19, 2016, 03:56:42 PM
Try disabling Brick_Logic
Your blockland needs you to not have logic enabled so physics can work
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Hosting server crashes Blockland on "connecting to local host"