Combat and actions in this game will be loosely based around the mechanics for BrikWars.
At the discretion of die rolls, the forum's character can get perks and improve certain skills simply by training or by experience.
Aside from that, whatever we do is at your mercy, although it will usually be within reason for a human or some other similar lower lifeform, with results to match.
Grow a Riddler stache
then become literally Riddler and shoot the cashier
he's a jew
steal all the money from the cashier
steal cashiers hair while at it.
Steal the cash register
Steal the cashier
Incapable of forcing your follicles to grow,
you do the next best thing and find a fake mustache in the shop,
then tearing it to suit your purposes.
You start recognizing race...
and respond accordingly! Combat engaged!
Despite your inexperience with the firearm,
your first shot is incredibly accurate,
instantly killing the poor jewboy.
Naturally terrified by what she has just observed,
the cashier opposite to the one you just murdered sounds the alarm.
You don't have much time.
You dash to the register to take not only the contents,
but the register itself! You're carrying a lot now.
You are also compelled to take the hair of the cashier.
Squish
RRRIP
Tear!
Using all your might, you manage to pull the hair from what's left of the cashier's head.
It isn't very clean though.
You see the practicality in stealing the cashier as well,
so you take his body too. As you make your slow escape, however...
A security droid appears!
They're a lot better at taking care of things down here!
The machine fires a compression blast at you.
Unfortunately, you lack the skill or power needed to avoid or withstand the attack.
You are completely eviscerated,
ending your longest journey.
"Man, glad I'm not that stupid,"
you think to yourself as you finish fantasizing.
It's a fresh new day and you've got a gun. Maybe you could leave the underground city and start killing people above ground?
Or maybe you could spend a certain amount of time training certain skills? That's far less entertaining, however.
Environment:Time:
7:46 AM, Sunday, 01/17/2027Exterior Temperature: N/A
Interior Temperature: Comfortable.
Weather: N/A
Inventory:-Neat Clothes
-6 Credits
-
Modded Handset, 68% charge-Overworld I.D.
-Temporary Room Access
-Revolver (Unloaded)
-Backpack
--100 Rounds of Ammo
Information:Name: Clutch Powers, AKA "Evil"
Armor: 4
Skill: 1d6
Movement: (5") per action turn
Bonuses and Perks ---
Trichophagia: Can survive on the nutrients in hair alone.
Charming: 20% chance of receiving +1 to Skill Roll when interacting with women.
(Improvable by 10% intervals with training) Catlike: 20% chance of receiving +1 to Skill Roll when performing maneuvers that require agility.
(Improvable by 10% intervals with training)Smooth Talker: 10% chance of receiving +1 to Skill Roll when conversing.
(Improvable by 10% intervals with training)Ghost: 10% chance of receiving +1 to Skill Roll when performing actions involving stealth.
(Improvable by 10% intervals with training)Status:Condition: Normal
Hunger: Hungry
Bowels: Charging...
Libido: Charged
Energy: Normal
Karma: -50
Overall Infamy: 10 (You streaked through the downtown area of a city, broke into an apartment, and assaulted the tenant)
Immediate Notoriety: 0
Schedule:(Underworld) Delivery Job: Sunday-Saturday, 7PM-11PM
(Overworld) Stocking Job: Monday-Saturday, 9AM-6PM