Author Topic: i got a update  (Read 5455 times)

I don't have an original copy of the one in r1984 because I always replaced it with your modified blockland.exe, so it wasn't included in the check.

It was indeed updated, the only change is that blobchunkevent is now 400 byte.

So the custom exe is no longer necessary




btw
So... where's the changelog?

What we've found so far:

- BlobChunkEvent reduced to 400 bytes to fix packet corruption
- Fixed eval exploit in base files
- Flood protection for team chat?

bloklnd iz dieing!!!!!!!!!!!!!!!! no updtes in yaers!111

It was indeed updated, the only change is that blobchunkevent is now 400 byte.

So the custom exe is no longer necessary
oh stuff nice

is there a flood limit on teamchat now. i pm'd him about the teamchat flood console command that spams server + a copy of client_trolling to see if he can do anything about it. im hopeful

bloklnd iz dieing!!!!!!!!!!!!!!!! no updtes in yaers!111

banabanabababna

is there a flood limit on teamchat now. i pm'd him about the teamchat flood console command that spams server + a copy of client_trolling to see if he can do anything about it. im hopeful
according to zeblote yes

bloklnd iz dieing!!!!!!!!!!!!!!!! no updtes in yaers!111

It took 9 months to fix 3 trivial issues. Are you seriously happy with this?

The only reason you got this update at all is because badspot was forced to release it thanks to another eval exploit.

bloklnd iz dieing!!!!!!!!!!!!!!!! no updtes in yaers!111
blockland dying and minor updates do not correlate at all. i didnt see the playercounts magically go back to normal did you?

update log
- allowed for pirate hat to have plumes
- thats it
whoa cool

He probably changed a whole line of code