Author Topic: blocklandjs development thread (development halted)  (Read 7723 times)

excuse me since I'm not very educated, but does this mean servers can have a higher threshold of bitrates?

Holy stuff, can we have binary file IO with this?


excuse me since I'm not very educated, but does this mean servers can have a higher threshold of bitrates?
i don't think so - you can package data differently though and send it differently, though i believe you'd need the client receiving the data to also have the .dll running

This is very nice for servers that need to have super large numbers, encryption, loops, and much more.
I am using this for Mining and more than half of my code relies on the DLL (if there is no DLL it'll use blockland's functions)

It takes a lot less time to generate a full sphere in javascript than torquescript (I mean.. torque is awfully slow and javascript is using its own engine of course), it's great.
Registering functions from torque to javascript is pretty neat too.


Add ragdolls
not possible

If it was possible both the client and the server would need a dll, but not just that. It's going to be extremely complicated just to add ragdolls.

I'm not a programmer can someone explain what this means other than it's faster.

I'm not a programmer can someone explain what this means other than it's faster.
this is not something the average user should be worried about its more like a cool toy for people working on blockland servers to use

I'm not a programmer can someone explain what this means other than it's faster.
it let programmer do math and calculations and stuff faster in general

Does javascript have decent networking capacity?
I'm hosting a webserver out of blockland and it's really quite slow, if I could get it to serve pages at a reasonable speed that'd be great.

Does javascript have decent networking capacity?
I'm hosting a webserver out of blockland and it's really quite slow, if I could get it to serve pages at a reasonable speed that'd be great.
it's currently barebones, but we're adding in https://github.com/cpp-netlib/cpp-netlib today- we'll push out a new release when we're done

so- yes

Does javascript have decent networking capacity?
I'm hosting a webserver out of blockland and it's really quite slow, if I could get it to serve pages at a reasonable speed that'd be great.

Why would you want to do that?

Does javascript have decent networking capacity?
I'm hosting a webserver out of blockland and it's really quite slow, if I could get it to serve pages at a reasonable speed that'd be great.
Might as well use NodeJS and send data to it from Blockland via TCPObject at that point.

lol

ignore the padding format pls