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Topic: Light command (Read 1057 times)
StarPaladin
November 07, 2016, 01:22:26 AM
Hey does anyone know the command to see all emitters, particles, and lights through walls and blocks? I am looking to take some trippy screenshots with weird lighting
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Conan
November 07, 2016, 01:27:21 AM
emitters and particles go through blocks, and will render if there is no translucent or opaque block between you and the source. lights will emit through walls, but the flare (if any) will be blocked if the brick in between has raycasting on.
StarPaladin
November 07, 2016, 02:14:36 AM
But I want to do it on a bigger-scaled build, so I can't just unraycast it all, I'd like to just simply type this command, I know it exist but I forgot it
Shift Kitty
November 07, 2016, 02:20:15 AM
The 'command' is really just to unraycast it all.
for(%x=0;%x<mainBrickGroup.getCount();%x++){for(%y=0;%y<(%bg=mainBrickGroup.getObject(%x)).getCount();%y++){%bg.getObject(%y).setRaycasting(0);}}
StarPaladin
November 08, 2016, 10:58:33 AM
And so that will make every brick to allow lights, emitters, and others to pass through?
StarPaladin
November 08, 2016, 11:01:14 AM
The command wouldn't work
Shift Kitty
November 08, 2016, 01:08:29 PM
You have to be the host of a non-dedicated, or enter that with eval("<code here>"); on a dedicated.
StarPaladin
November 12, 2016, 04:06:27 PM
See I'm looking for it to work on servers too, I know it's possible though
Shift Kitty
November 12, 2016, 05:35:58 PM
We shouldn't delve into that, potential gamemode abuse.
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Light command