Issue: High jump only works when you're movingSolution: idfk
package armor ontrigger and check for spacebar/jump being activated and add velocity to the player vertically based on their datablock jumpforce and mass
Quake 3 BL incoming
Erm... When spawned as an item using events and picked up, it goes transparent and respawns like a normal item rather than being consumed.
And there's something with the high jump powerup that makes it just... not work right all the time.