Author Topic: Blockland Forums Mercenary Company [BLFMC]  (Read 5766 times)

I try to find the control room of the crashing ship to prevent said crash

order the evac of the ship, point the ship towards the sky and use the warp drive to send it into space

Look around for Space-Parachutes and jump
STR: 13 (1) - DEX: 16 (2) - CON:16 (2) - INT: 12 (0) - WIS: 11 (0) - CHA: 14 (1)

You’re not going to sit here while you crash into that tower—you’re getting out of here! Rushing towards the cargo bay of the ship, you wildly look for the emergency supplies section of the ship. Sliding it open, it looks as though someone has recently removed a Annoying Orange-Brand Laser-Shotgun. Hopefully they didn’t check the back compartment. Nope—inside is a fresh Annoying Orange-Brand Emergency Parachute. Sliding it on, you rush for the cargo hatch, and override the safety warnings. Sliding on a standard issue Annoying Orange-Brand Space-Visor, you watch as the great hangar door slides open, revealing a city in panic below. You rush for the door, and leap into the void.

You roll a 3 on Dexterity, +2, so 5.

Falling towards the great city beneath, you carefully watch as the Alti-Meter on the visor slides down. You need to pull the strings at just the right moment, or you could be crushed by a passing shuttlecr—aaaah! You yelp in surprise as the visor begins a seizure-inducing red flash. Alarms blare in your ears, and the computerized voice of the Ephialtes reminds you that “AN UNAUTHORIZED DEPARTURE FROM THE EPHIALTES IS A VIOLATION OF THE BLFMC SAFTEY CONTRACT. PLEASE RETURN TO THE SHIP.” Screaming and turning wildly in your freefall, you attempt to rip the visor off your head. If you don’t get this thing off fast, you’re going to find yourself impaled on one of the pointed spacescraper rooftops!

You roll a 15 on Dexterity, +1, so 16.

With no time to waste, you rip the malfunctioning piece of machinery off your head, and throw it to the wind. As your sight again adjusts to the warm desert horizon, you realize that you’ve passed beneath the city skyline, and are now falling through the high streets of Loritopia! Seconds from a painful death, you yank the chords of the parachute—hard! It catches the wind, and you find yourself in a curved descent towards the ground, wildly dodging shuttlecraft and autocars as they swerve around you in the skyroads. With a painful crash, you catch yourself on the sidewalk below before collapsing into the ground, gasping for breath.

warp onto the ship and pull the fire alarm
STR: 8 (-1) - DEX: 18 (3) - CON:4 (-2) - INT: 17 (2) - WIS: 18 (3) - CHA: 7 (-1)

Watching the Ephialtes disappear into the clouds without you, you quickly tap the center button on your BLFMC Auto-Transporter. As wisps of light shoot up from your feet and swirl about your body, you can tell you're going to end up somewhere, and hopefully aboard the ship.

You roll a 2 on Intelligence, +3, so 5.

As your body is reassembled from the atomic level aboard the Ephialtes, you are taken aback by an overwhelming gust of wind that knocks you off your feet! As your vision comes back to you, you glance up to see the great shadow of the Millennium Twin Towers! You're not in the ship--you're on top of it! You grip the mandatory maintenance bars with all your might to hang on, but you'll need to think of something, and fast.

“WARNING: EXCESS SPEED FOR MAINTENANCE. RE-ENTER VESSEL.”

”Thanks for the advice,” you mutter, as you climb along the ship exterior. These bars aren’t meant to hold someone in a AGHS (Anti-Getting Hurt Suit), let alone someone in an AGHS flying through the air at thousands of miles per hour. You climb slowly, gripping every bar as though your life depended upon it—because it does. Navigating to the side of the ship, you wildly slam the hangar-control panel, attempting to force the door open.


You roll a 3 on Dexterity, -2, so 1.

You feel an overwhelming sense of relief as the hangar door slides open. You begin to climb the bars into the open door, an----whack! You’re hit by a cargo-crate, left in the airlock and thrown into the atmosphere as the door opens! It hits you hard, and you lose your grip on the bars! Screaming uncontrollably, you’re flung into the sky over Loritopia. Beneath you gather crowds of thousands. They’ve come to watch and mourn as the towers fall, but little do they know, you shall be the first to die. You begin your rapid descent into the city streets.

You roll a 19.

Your feet begin to tingle lightly as you fly through the air. Perhaps they’ve gone numb, as it is rather cold up here. You glance down, and nearly squeal with glee! Bright wisps of light are traveling up your body, having enveloped you from the waist-down, and soon covering you entirely. As you regain your vision from the blinding light, you are on the Transporter Deck of the Ephialtes.

“Auto-Recovery Successful,” chirps the computer.


Attempt to rally up troops to go against the treacherous Planr.
Order the computer to turn straight into space.
I try to find the control room of the crashing ship to prevent said crash
order the evac of the ship, point the ship towards the sky and use the warp drive to send it into space
Redconer: STR: 17 (2) – DEX: 4 (-2) – CON: 4 (-2) – INT: 15 (1) – WIS: 7 (-1) – CHA: 10 (0)
Cromartini: STR: 18 (3) – DEX: 5 (-2) – CON: 18 (3) – INT: 12 (0) – WIS: 5 (-2) – CHA: 5 (-2)
Space1255: STR: 10 (0) – DEX: 17 (2) – CON: 5 (-1) – INT: 16 (2) – WIS: 18 (3) – CHA: 9 (0)
JamesH: STR: 5 (-2) – DEX: 18 (3) – CON: 17 (2) – INT: 5 (-2) – WIS: 15 (1) – CHA: 11 (0)

Redconer throws his Annoying Orange-Brand Playing Cards down onto the table. He kicks up from his chair,and glances around the Dining Hall. It’s nearly been abandoned in the chaos, save for Cromartini, Space1225, and JamesH. ”We can’t just sit here while Planr takes this ship,” he blurt out. ”We’ve got to do something!” The others glance up at him, and begin to contemplate his offer.

Redconer rolls a 17 on Charisma

A cheer rises up from the group, and filled with determination, they set their eyes upon the door to the bridge. They will get +2 to all rolls in the coming conflict. The door is a beast of metal and electricity, sealed shut by powerful magnets. Normally they could override the lock, but Planr seems to have locked out ship control—confining it to the bridge. Cromartini takes a deep breath.

Cromartini rolls a 15 on Strength, +3, +2, so 20.

With hulking strength, he charges forward, knocking the great door clean off its hinges! The titanium monster flies across the bridge, shattering monitors along the wall in an explosion of glass and electricity. As the quartet charge into the main deck, Planr swivels around in his chair. Cursing under his breath, he disables ship control and opens fire on the ground with a small Space-Laser! The bridge explodes in a mad frenzy of sparks and lasers!

Redconer rolls a 9 on Dexterity, -2, +2, so 9.
Cromartini rolls a 13 on Dexterity, -3, +2, so 13.
Space1255 rolls a 16 on Dexterity, +2, +2, so 20.
JamesH rolls an 18 on Dexterity, +3, +2, so 23.

Lasers whiz past the heads of Cromartini, Space1255, and JamesH, as they dodge and roll around the bridge! A concentrated burst of plasma burns into Redconer’s arm, and he screams in pain! A temporary injury, he will lose his +2 modifier for the rest of the encounter. As Planr struggles to reload his pistol, JamesH dives forward, hoping to disarm the terrorist before it is too late.

JamesH rolls an 8 on Dexterity, +3, +2, so 13.

JamesH dives forward as a barrage of lasers fly in his direction! Kicking up from the floor, he stands over Planr as he struggles to reload. Planr yanks back his hand, and painfully pistol-whips JamesH across the face, breaking his nose. JameH yells out in pain, and throws the pistol across the room. He will also lose his +2 bonus for the remainder of the encounter. Planr jumps to his feet to go after the pistol, but is forced right back down, as the computer chirps a warning and tightens his seatbelt.

“WARNING: DO NOT UNBUCKLE AT HIGH SPEEDS.”

As the Twin Towers grow ever closer, the group realizes they have mere seconds to save thousands of lives—including their own. As Redconer seizes any further weaponry from Planr, Cromartini and JamesH begin to unlock the main computer panel. Mere seconds from impact, Space1255 dives forward, siezing the helm controls and yanking down as hard as he can, while adjusting the altitude controls. This will be BLFMC’s last chance..

Crowds gather in the streets of Loritopia, scared and confused. They watch as the hulking transport ship flies at inhuman speeds towards their great towers, full of apartments, offices, and businesses. They reach up high into the atmosphere above the city—the tallest towers on Loris. The death of thousands is just seconds away as the strange ship labeled BLFMC speeds towards their greatest achievement. The crowd holds their breath.

Space1255 rolls a 19 on Intelligence, +2, +2,so 23.

Suddenly, the streets of the city are filled with deafening noise as a great burst of blue plasma fires from the ship engine, adjusting course and sending the Ephialtes spiraling into the sky in a vertical ascent! A cheer goes up from the streets of Loritopia,as millions of people feel unimaginable relief. Hundreds of police Space-cruisers follow the spiraling trail of blue energy left in the sky.

It seems as though the Ephialtes itself sighs, as a great burden is lifted from everyone on-board. As they increase speed into the Loris sky to outrun the Space-Police, they know that, in time, everything will be okay. Other than Loris. It’s gonna collapse in a few days.

Chapter 1 Completed!
Everyone involved may increase a skill by 1 (to a maximum of 18).



inc my poorass charisma by telling jokes in the mirror


Attempt to re-trace the transmission to it's origin, or perhaps the network to which it was formerly connected.  (Can I be comms officer?)
« Last Edit: November 26, 2016, 03:16:15 PM by SWAT One »

YEEEEEEEAH
I go to buy two gallons of milk while increasing CON
« Last Edit: November 26, 2016, 07:32:05 PM by Space1255 »

pick up your space machine gun that looks suspiciously like an m60 and unload every single bullet you own into your commanding officer. Or, to end him rightly, throw the pommel of your space-sword at him.

write an apology letter to the twin towers owners saying it was just a prank

Increase dexterity and inteligence.

Then return to youre room for some...

"Private" time...
« Last Edit: November 27, 2016, 12:24:54 PM by cromartini »


walk in on cromartini
Please don't, it isnt like i masturbate or something...