Author Topic: DeathMatch_Super_Warehouse  (Read 2926 times)

A rather large enclosure built with sniping and explosives in mind - weapons are enclosed in crates and containers that must be blown up to be accessed. Loosely based off of some screenshot I saw of Cult of the Wind.




Enabling brick damage is recommended to allow for destroying higher ground/access to it and reaching weapons. It's been tested with kaje's sniper rifle at 2x player scale to make sure no boundaries can be broken (using onBlownUp > respawn), though it wouldn't hurt to also include lava or lethal water in case some wizards manage to squeeze out. Anything more powerful than that will cause issues.

Download map (to be used with Crispy's Deathmatch Gamemode)
Download save w/ default weapons

Some brick faces on the walls may vanish due to ModTer and normal bricks merging, though this happens at complete random and is something I've only been able to partially fix. Thankfully, it's uncommon.


this is one quality map

Looks awesome.
Linked to in my DM gamemode topic.

Also ingame and most everywhere else I am known as piber20.
« Last Edit: December 07, 2016, 06:03:05 PM by Crispy_ »

Why does this remind me of bounty hunter?